[PATCH] xdg-shell: add draw states for xdg_surface
ofourdan at redhat.com
Tue Jun 7 08:30:56 UTC 2016
----- Original Message -----
> My primary complain is that draw states should be merged with the
> previously defined window/surface states, because by definition a draw
> state is a state for a window, just like the state activated for example.
I disagree here, if anything we should keep the semantic states separate, we wouldn't want to have something like "no_shadow" or "no_border" as a semantic state like "maximized" or "fullscreen", do we?
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