[PATCH weston v2 06/12] keyboard: Only set toplevel when there is a valid output
Quentin Glidic
sardemff7+wayland at sardemff7.net
Fri Jun 24 09:39:30 UTC 2016
On 23/06/2016 11:59, Armin Krezović wrote:
> Currently, the keyboard client is created and the input
> panel surface is set as toplevel on the first output it
> finds. This does not work in a scenario when there are
> no outputs, resulting in weston-keyboard to crash at
> startup due to operating on an invalid output pointer.
>
> This makes input panel toplevel setting depend on a
> valid output, and if there was no output present at
> startup, it will be set toplevel as soon as an output
> gets plugged in.
>
> v2:
>
> - Remove dependency on output pointer at startup
> - Only setup output_configure_handler after the
> keyboard has been created
> - Let the output_configure_handler handle toplevel
> setting in all cases
>
> Signed-off-by: Armin Krezović <krezovic.armin at gmail.com>
> ---
> clients/keyboard.c | 42 ++++++++++++++++++++++++++++++------------
> 1 file changed, 30 insertions(+), 12 deletions(-)
>
> diff --git a/clients/keyboard.c b/clients/keyboard.c
> index d719764..83082ad 100644
> --- a/clients/keyboard.c
> +++ b/clients/keyboard.c
> @@ -24,6 +24,7 @@
>
> #include "config.h"
>
> +#include <stdbool.h>
> #include <stdio.h>
> #include <stdlib.h>
> #include <string.h>
> @@ -56,6 +57,7 @@ struct virtual_keyboard {
> char *surrounding_text;
> uint32_t surrounding_cursor;
> struct keyboard *keyboard;
> + bool toplevel;
> };
>
> enum key_type {
> @@ -953,11 +955,34 @@ global_handler(struct display *display, uint32_t name,
> }
>
> static void
> -keyboard_create(struct output *output, struct virtual_keyboard *virtual_keyboard)
> +set_toplevel(struct output *output, struct virtual_keyboard *virtual_keyboard)
> +{
> + struct zwp_input_panel_surface_v1 *ips;
> + struct keyboard *keyboard = virtual_keyboard->keyboard;
> +
> + ips = zwp_input_panel_v1_get_input_panel_surface(virtual_keyboard->input_panel,
> + window_get_wl_surface(keyboard->window));
> +
> + zwp_input_panel_surface_v1_set_toplevel(ips,
> + output_get_wl_output(output),
> + ZWP_INPUT_PANEL_SURFACE_V1_POSITION_CENTER_BOTTOM);
> +
> + virtual_keyboard->toplevel = true;
> +}
> +
> +static
> +void display_output_handler(struct output *output, void *data) {
Nit: void on the previous line.
> + struct virtual_keyboard *keyboard = data;
> +
> + if (!keyboard->toplevel)
> + set_toplevel(output, keyboard);
> +}
> +
> +static void
> +keyboard_create(struct virtual_keyboard *virtual_keyboard)
> {
> struct keyboard *keyboard;
> const struct layout *layout;
> - struct zwp_input_panel_surface_v1 *ips;
>
> layout = get_current_layout(virtual_keyboard);
>
> @@ -981,20 +1006,14 @@ keyboard_create(struct output *output, struct virtual_keyboard *virtual_keyboard
> layout->columns * key_width,
> layout->rows * key_height);
>
> -
> - ips = zwp_input_panel_v1_get_input_panel_surface(virtual_keyboard->input_panel,
> - window_get_wl_surface(keyboard->window));
> -
> - zwp_input_panel_surface_v1_set_toplevel(ips,
> - output_get_wl_output(output),
> - ZWP_INPUT_PANEL_SURFACE_V1_POSITION_CENTER_BOTTOM);
> + display_set_output_configure_handler(virtual_keyboard->display,
> + display_output_handler);
Maybe we do not want to hide it in there, but instead in main() (but
after keyboard_create())?
Anyway:
Reviewed-by: Quentin Glidic <sardemff7+git at sardemff7.net>
Cheers,
> }
>
> int
> main(int argc, char *argv[])
> {
> struct virtual_keyboard virtual_keyboard;
> - struct output *output;
>
> memset(&virtual_keyboard, 0, sizeof virtual_keyboard);
>
> @@ -1012,8 +1031,7 @@ main(int argc, char *argv[])
> return -1;
> }
>
> - output = display_get_output(virtual_keyboard.display);
> - keyboard_create(output, &virtual_keyboard);
> + keyboard_create(&virtual_keyboard);
>
> display_run(virtual_keyboard.display);
>
>
--
Quentin “Sardem FF7” Glidic
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