[PATCH weston v2 07/12] gl-renderer: Always setup gl-renderer
Armin Krezović
krezovic.armin at gmail.com
Thu Jun 30 04:26:11 UTC 2016
On 27.06.2016 15:08, Pekka Paalanen wrote:
>> diff --git a/src/gl-renderer.c b/src/gl-renderer.c
>> index 23c0cd7..28c0b50 100644
>> --- a/src/gl-renderer.c
>> +++ b/src/gl-renderer.c
>> @@ -2873,6 +2878,43 @@ platform_to_extension(EGLenum platform)
>> }
>>
>> static int
>> +gl_renderer_create_pbuffer_surface(struct gl_renderer *gr) {
>
> Style-wise, this function could just take a EGLDisplay as an argument,
> and return the EGLSurface. That way the setting of dummy_surface would
> be in the caller, which would make it easier to read.
>
>> + EGLConfig pbuffer_config;
>> +
>> + static const EGLint pbuffer_config_attribs[] = {
>> + EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
>> + EGL_RED_SIZE, 1,
>> + EGL_GREEN_SIZE, 1,
>> + EGL_BLUE_SIZE, 1,
>> + EGL_ALPHA_SIZE, 0,
>> + EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
>> + EGL_NONE
>> + };
>> +
>> + static const EGLint pbuffer_attribs[] = {
>> + EGL_WIDTH, 10,
>> + EGL_HEIGHT, 10,
>> + EGL_NONE
>> + };
>> +
>> + if (egl_choose_config(gr, pbuffer_config_attribs, NULL, 0, &pbuffer_config) < 0) {
>> + weston_log("failed to choose EGL config for PbufferSurface");
>> + return -1;
>> + }
>> +
>> + gr->dummy_surface = eglCreatePbufferSurface(gr->egl_display,
>> + pbuffer_config,
>> + pbuffer_attribs);
>> +
>> + if (gr->dummy_surface == EGL_NO_SURFACE) {
>> + weston_log("failed to create PbufferSurface\n");
>> + return -1;
>> + }
>> +
>> + return 0;
>> +}
>> +
I've been looking at this. If I choose to pass EGLDisplay and return an
EGLSurface from this function, I can't use egl_choose_config. Instead,
I'd have to manually call eglGetConfigs and eglChooseConfig. So, I'd
rather not do this, unless you really, really want it.
>
>
> Thanks,
> pq
>
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