[PATCH weston 0/5] gl-renderer: Renaming of things and minor improvements
Miguel A. Vico
mvicomoya at nvidia.com
Wed May 11 12:48:13 UTC 2016
Hi,
Feedback for the first revision has been addressed. Here is a new series that
basically splits the orginal patch into several little pieces.
Additionally, gl_renderer_create() has been renamed to
gl_renderer_display_create() as per Daniel Stone's request.
Thanks,
Miguel.
Summary:
gl-renderer: Accept non-NULL empty <visual_id> arrays
gl-renderer: Add <platform_attribs> param to gl_renderer_display_create
gl-renderer: Rename <attribs> param of gl_renderer to <config_attribs>
gl-renderer: Rename gl_renderer::output_create to output_window_create
gl-renderer: Rename gl_renderer_create to gl_renderer_display_create
src/compositor-drm.c | 5 +++--
src/compositor-fbdev.c | 5 +++--
src/compositor-wayland.c | 5 +++--
src/compositor-x11.c | 7 ++++---
src/gl-renderer.c | 22 +++++++++++-----------
src/gl-renderer.h | 9 +++++----
6 files changed, 29 insertions(+), 24 deletions(-)
NVIDIA GmbH, Wuerselen, Germany, Amtsgericht Aachen, HRB 8361
Managing Director: Karen Theresa Burns
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