[PATCH] xdg-shell: add draw states for xdg_surface
Yong Bakos
junk at humanoriented.com
Fri May 27 17:12:51 UTC 2016
On May 27, 2016, at 10:29 AM, Mike Blumenkrantz <zmike at osg.samsung.com> wrote:
>
> this adds a method for compositors to change various draw attributes
> for a surface
>
> Signed-off-by: Mike Blumenkrantz <zmike at osg.samsung.com>
> Signed-off-by: Jonas Ã…dahl <jadahl at gmail.com>
Hi Mike & Jonas,
A question about communicating default state, and some
minor nits you can certainly ignore, inline below.
> ---
> unstable/xdg-shell/xdg-shell-unstable-v6.xml | 69 ++++++++++++++++++++++++++++
> 1 file changed, 69 insertions(+)
>
> diff --git a/unstable/xdg-shell/xdg-shell-unstable-v6.xml b/unstable/xdg-shell/xdg-shell-unstable-v6.xml
> index dfd7e84..0fa76d4 100644
> --- a/unstable/xdg-shell/xdg-shell-unstable-v6.xml
> +++ b/unstable/xdg-shell/xdg-shell-unstable-v6.xml
> @@ -843,6 +843,75 @@
> </description>
> </request>
>
> + <enum name="draw_state">
> + <description summary="draw states for the surface">
> + The draw state enum defines optional states which describe how
nit: that describe
> + a client should draw a surface. A client must at least support the
> + default state, and support for optional draw states is explicitly
> + advertised using xdg_toplevel.set_available_draw_states.
> +
> + The default draw state implies that the client draws the surface
> + with complete window decorations.
nit: Same paragraph, so remove line break
> + This may include, e.g., window frame and drop shadow.
> +
> + Each draw state defines an alteration to the default. Some draw
> + states may be combined, while some are mutually exclusive. See
> + each draw state for details.
> +
> + Desktop environments may extend this enum by taking up a range of
> + values and documenting the range they chose in this description.
> + They are not required to document the values for the range that they
> + chose. Ideally, any good extensions from a desktop environment should
nit: extension (singular)
> + make its way into standardization into this enum.
> +
> + The current reserved ranges are:
> +
> + 0x0000 - 0x0FFF: xdg-shell core values, documented below.
> + 0x1000 - 0x1FFF: EFL
> + </description>
should there be a 0 entry in the enum for default?
(see my comment re: empty array below)
> + <entry name="no_shadow" value="1" summary="no dropshadow">
> + <description summary="the surface without a dropshadow">
> + The "no_shadow" draw state implies that the client must not draw
nit: not draw a
> + drop shadow around the surface. This may have side effects
> + on usability, e.g., the inability to activate client-initiated
> + interactive resize.
> + </description>
> + </entry>
> + </enum>
> +
> + <event name="configure_draw_states">
> + <description summary="set the draw state(s) of the surface">
> + Set the draw state(s) which the client should use to draw a given
nit: that the client should
> + surface. The absence of this event prior to an xdg_surface.configure
> + event indicates that no change has occurred in the draw state since the
> + previous xdg_surface.configure.
> +
> + Sending an empty array of states with this method resets a surface to the
> + default draw state.
Would it not be more explicit for compositors to pass a "default" enum value rather
than an empty array? (Assuming there is a default in the draw_state enum, per my
comment above.)
But, you will definitely know better than I!
> +
> + This event is not sent by itself but as a latched state sent prior to
> + the xdg_surface.configure event. When received, a client should adapt
> + the drawing of the surface according to the state and respond to the
> + configure event accordingly. See xdg_surface.ack_configure for
> + details.
> +
> + A compositor will only configure a client to draw with optional states on a
> + given surface using the states which were advertised by that surface using
nit: that were advertised
> + xdg_toplevel.set_available_draw_states.
> + </description>
> + <arg name="states" type="array" enum="draw_state"/>
> + </event>
> +
> + <request name="set_available_draw_states">
> + <description summary="advertise optional draw states for the window">
nit: advertise available draw states
Seems clearer, as there's no separation between "available" and "optional," since
all draw states are optional. (Not being consistent here makes the reader second-
guess, "are there available ones and optional ones?")
> + Inform the compositor of optional draw states which are available
> + for the xdg_toplevel.
nit: of available draw states for the xdg_toplevel.
(same as previous reason)
> +
> + Calling this after an xdg_toplevel's first commit will raise a client error.
> + </description>
> + <arg name="states" type="array" enum="draw_state"/>
Just a sanity check, since I haven't seen it in a protocol spec yet. Does scanner handle
this combination of array and enum correctly?
> + </request>
> +
> <event name="configure">
> <description summary="suggest a surface change">
> This configure event asks the client to resize its toplevel surface or
> --
> 2.5.5
yong
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