[PATCH weston v5 21/42] compositor-drm: Return FB directly from render

Fabien DESSENNE fabien.dessenne at st.com
Mon Nov 21 13:48:36 UTC 2016


Hi Daniel,


On 11/16/2016 03:25 PM, Daniel Stone wrote:
> Instead of setting state members directly in the drm_output_render
> functions (to paint using Pixman or GL), just return a drm_fb, and let
> the core function place it in state.
>
> Signed-off-by: Daniel Stone <daniels at collabora.com>
>
> Differential Revision: https://phabricator.freedesktop.org/D1419
> ---
>   libweston/compositor-drm.c | 30 +++++++++++++++++++-----------
>   1 file changed, 19 insertions(+), 11 deletions(-)
>
> diff --git a/libweston/compositor-drm.c b/libweston/compositor-drm.c
> index 88a890e..ee66dbe 100644
> --- a/libweston/compositor-drm.c
> +++ b/libweston/compositor-drm.c
> @@ -601,11 +601,12 @@ drm_output_prepare_scanout_view(struct drm_output *output,
>   	return &output->fb_plane;
>   }
>   
> -static void
> +static struct drm_fb *
>   drm_output_render_gl(struct drm_output *output, pixman_region32_t *damage)
>   {
>   	struct drm_backend *b = to_drm_backend(output->base.compositor);
>   	struct gbm_bo *bo;
> +	struct drm_fb *ret;
>   
>   	output->base.compositor->renderer->repaint_output(&output->base,
>   							  damage);
> @@ -613,20 +614,21 @@ drm_output_render_gl(struct drm_output *output, pixman_region32_t *damage)
>   	bo = gbm_surface_lock_front_buffer(output->gbm_surface);
>   	if (!bo) {
>   		weston_log("failed to lock front buffer: %m\n");
> -		return;
> +		return NULL;
>   	}
>   
> -	output->fb_pending = drm_fb_get_from_bo(bo, b, output->gbm_format);
> -	if (!output->fb_pending) {
> +	ret = drm_fb_get_from_bo(bo, b, output->gbm_format);
> +	if (!ret) {
>   		weston_log("failed to get drm_fb for bo\n");
>   		gbm_surface_release_buffer(output->gbm_surface, bo);
> -		return;
return NULL missing
>   	}
> -	output->fb_pending->type = BUFFER_GBM_SURFACE;
> -	output->fb_pending->gbm_surface = output->gbm_surface;
> +	ret->type = BUFFER_GBM_SURFACE;
> +	ret->gbm_surface = output->gbm_surface;
> +
> +	return ret;
>   }
>   
> -static void
> +static struct drm_fb *
>   drm_output_render_pixman(struct drm_output *output, pixman_region32_t *damage)
>   {
>   	struct weston_compositor *ec = output->base.compositor;
> @@ -642,7 +644,6 @@ drm_output_render_pixman(struct drm_output *output, pixman_region32_t *damage)
>   
>   	output->current_image ^= 1;
>   
> -	output->fb_pending = drm_fb_ref(output->dumb[output->current_image]);
>   	pixman_renderer_output_set_buffer(&output->base,
>   					  output->image[output->current_image]);
>   
> @@ -650,6 +651,8 @@ drm_output_render_pixman(struct drm_output *output, pixman_region32_t *damage)
>   
>   	pixman_region32_fini(&total_damage);
>   	pixman_region32_fini(&previous_damage);
> +
> +	return drm_fb_ref(output->dumb[output->current_image]);
>   }
>   
>   static void
> @@ -657,6 +660,7 @@ drm_output_render(struct drm_output *output, pixman_region32_t *damage)
>   {
>   	struct weston_compositor *c = output->base.compositor;
>   	struct drm_backend *b = to_drm_backend(c);
> +	struct drm_fb *fb;
>   
>   	/* If we already have a client buffer promoted to scanout, then we don't
>   	 * want to render. */
> @@ -664,9 +668,13 @@ drm_output_render(struct drm_output *output, pixman_region32_t *damage)
>   		return;
>   
>   	if (b->use_pixman)
> -		drm_output_render_pixman(output, damage);
> +		fb = drm_output_render_pixman(output, damage);
>   	else
> -		drm_output_render_gl(output, damage);
> +		fb = drm_output_render_gl(output, damage);
> +
> +	if (!fb)
> +		return;
> +	output->fb_pending = fb;
>   
>   	pixman_region32_subtract(&c->primary_plane.damage,
>   				 &c->primary_plane.damage, damage);


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