Updates on GBM Vs. EGLStream discussion

James Jones jajones at nvidia.com
Tue Oct 4 23:45:13 UTC 2016

Hello everyone,

As many are aware, we took up the issue of surface/memory allocation at 
XDC this year, picking up where a lengthy thread on this list left off. 
The outcome of that discussion was the beginnings of a design proposal 
for a library that would server as a cross-device, cross-process surface 
allocator.  In the past week I've started to condense some of my notes 
from that discussion down to code & a design document.  I've posted the 
first pieces of that to a github repository here:


I'll make further updates throughout the week.  This isn't anything 
close to usable code yet.  Just headers and docs, and incomplete ones at 
that.  However, feel free to check it out if you're interested in 
discussing the design.


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