Updates on GBM Vs. EGLStream discussion
jajones at nvidia.com
Tue Oct 4 23:45:13 UTC 2016
As many are aware, we took up the issue of surface/memory allocation at
XDC this year, picking up where a lengthy thread on this list left off.
The outcome of that discussion was the beginnings of a design proposal
for a library that would server as a cross-device, cross-process surface
allocator. In the past week I've started to condense some of my notes
from that discussion down to code & a design document. I've posted the
first pieces of that to a github repository here:
I'll make further updates throughout the week. This isn't anything
close to usable code yet. Just headers and docs, and incomplete ones at
that. However, feel free to check it out if you're interested in
discussing the design.
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