[PATCH weston 1/6 v7] desktop-shell: Enable per-output fade animations
Quentin Glidic
sardemff7+wayland at sardemff7.net
Fri Apr 21 08:30:31 UTC 2017
On 9/9/16 10:16 PM, Bryce Harrington wrote:
> Instead of creating a single global fade surface across all outputs,
> create a separate surface for each output. This will permit
> e.g. individual fades for each output (or blocking the fade-outs if
> inhibiting idling as will come in a later patch.)
>
> This also fixes a potential issue if on multihead layout spanning a
> desktop wider than 8096 (or higher than 8096), the fade animation may
> not completely cover all surfaces.
>
> This assumes the output geometry doesn't change to become larger during
> the course of the fade animation.
>
> Signed-off-by: Bryce Harrington <bryce at osg.samsung.com>
> Reviewed-by: Quentin Glidic <sardemff7+git at sardemff7.net>
Let’s start small and push this one for now:
2cd87fe8..9ad4de1f master -> master
Thanks,
> ---
> desktop-shell/shell.c | 137 ++++++++++++++++++++++++++++----------------------
> desktop-shell/shell.h | 14 +++---
> 2 files changed, 84 insertions(+), 67 deletions(-)
>
> v7: Changed a couple returns to continues inside a loop
> Restored a log message that was accidentally dropped
>
> diff --git a/desktop-shell/shell.c b/desktop-shell/shell.c
> index a43c2e2..88a05f6 100644
> --- a/desktop-shell/shell.c
> +++ b/desktop-shell/shell.c
> @@ -196,6 +196,9 @@ surface_rotate(struct shell_surface *surface, struct weston_pointer *pointer);
> static void
> shell_fade_startup(struct desktop_shell *shell);
>
> +static void
> +shell_fade(struct desktop_shell *shell, enum fade_type type);
> +
> static struct shell_seat *
> get_shell_seat(struct weston_seat *seat);
>
> @@ -2811,9 +2814,6 @@ static const struct weston_desktop_api shell_desktop_api = {
> * end of libweston-desktop *
> * ************************ */
> static void
> -shell_fade(struct desktop_shell *shell, enum fade_type type);
> -
> -static void
> configure_static_view(struct weston_view *ev, struct weston_layer *layer)
> {
> struct weston_view *v, *next;
> @@ -3796,16 +3796,16 @@ unlock(struct desktop_shell *shell)
> }
>
> static void
> -shell_fade_done(struct weston_view_animation *animation, void *data)
> +shell_fade_done_for_output(struct weston_view_animation *animation, void *data)
> {
> - struct desktop_shell *shell = data;
> + struct shell_output *shell_output = data;
> + struct desktop_shell *shell = shell_output->shell;
>
> - shell->fade.animation = NULL;
> -
> - switch (shell->fade.type) {
> + shell_output->fade.animation = NULL;
> + switch (shell_output->fade.type) {
> case FADE_IN:
> - weston_surface_destroy(shell->fade.view->surface);
> - shell->fade.view = NULL;
> + weston_surface_destroy(shell_output->fade.view->surface);
> + shell_output->fade.view = NULL;
> break;
> case FADE_OUT:
> lock(shell);
> @@ -3816,7 +3816,7 @@ shell_fade_done(struct weston_view_animation *animation, void *data)
> }
>
> static struct weston_view *
> -shell_fade_create_surface(struct desktop_shell *shell)
> +shell_fade_create_surface_for_output(struct desktop_shell *shell, struct shell_output *shell_output)
> {
> struct weston_compositor *compositor = shell->compositor;
> struct weston_surface *surface;
> @@ -3832,8 +3832,8 @@ shell_fade_create_surface(struct desktop_shell *shell)
> return NULL;
> }
>
> - weston_surface_set_size(surface, 8192, 8192);
> - weston_view_set_position(view, 0, 0);
> + weston_surface_set_size(surface, shell_output->output->width, shell_output->output->height);
> + weston_view_set_position(view, shell_output->output->x, shell_output->output->y);
> weston_surface_set_color(surface, 0.0, 0.0, 0.0, 1.0);
> weston_layer_entry_insert(&compositor->fade_layer.view_list,
> &view->layer_link);
> @@ -3848,6 +3848,7 @@ static void
> shell_fade(struct desktop_shell *shell, enum fade_type type)
> {
> float tint;
> + struct shell_output *shell_output;
>
> switch (type) {
> case FADE_IN:
> @@ -3861,32 +3862,35 @@ shell_fade(struct desktop_shell *shell, enum fade_type type)
> return;
> }
>
> - shell->fade.type = type;
> + /* Create a separate fade surface for each output */
> + wl_list_for_each(shell_output, &shell->output_list, link) {
> + shell_output->fade.type = type;
>
> - if (shell->fade.view == NULL) {
> - shell->fade.view = shell_fade_create_surface(shell);
> - if (!shell->fade.view)
> - return;
> + if (shell_output->fade.view == NULL) {
> + shell_output->fade.view = shell_fade_create_surface_for_output(shell, shell_output);
> + if (!shell_output->fade.view)
> + continue;
>
> - shell->fade.view->alpha = 1.0 - tint;
> - weston_view_update_transform(shell->fade.view);
> - }
> + shell_output->fade.view->alpha = 1.0 - tint;
> + weston_view_update_transform(shell_output->fade.view);
> + }
>
> - if (shell->fade.view->output == NULL) {
> - /* If the black view gets a NULL output, we lost the
> - * last output and we'll just cancel the fade. This
> - * happens when you close the last window under the
> - * X11 or Wayland backends. */
> - shell->locked = false;
> - weston_surface_destroy(shell->fade.view->surface);
> - shell->fade.view = NULL;
> - } else if (shell->fade.animation) {
> - weston_fade_update(shell->fade.animation, tint);
> - } else {
> - shell->fade.animation =
> - weston_fade_run(shell->fade.view,
> - 1.0 - tint, tint, 300.0,
> - shell_fade_done, shell);
> + if (shell_output->fade.view->output == NULL) {
> + /* If the black view gets a NULL output, we lost the
> + * last output and we'll just cancel the fade. This
> + * happens when you close the last window under the
> + * X11 or Wayland backends. */
> + shell->locked = false;
> + weston_surface_destroy(shell_output->fade.view->surface);
> + shell_output->fade.view = NULL;
> + } else if (shell_output->fade.animation) {
> + weston_fade_update(shell_output->fade.animation, tint);
> + } else {
> + shell_output->fade.animation =
> + weston_fade_run(shell_output->fade.view,
> + 1.0 - tint, tint, 300.0,
> + shell_fade_done_for_output, shell_output);
> + }
> }
> }
>
> @@ -3894,6 +3898,7 @@ static void
> do_shell_fade_startup(void *data)
> {
> struct desktop_shell *shell = data;
> + struct shell_output *shell_output;
>
> if (shell->startup_animation_type == ANIMATION_FADE) {
> shell_fade(shell, FADE_IN);
> @@ -3901,8 +3906,10 @@ do_shell_fade_startup(void *data)
> weston_log("desktop shell: "
> "unexpected fade-in animation type %d\n",
> shell->startup_animation_type);
> - weston_surface_destroy(shell->fade.view->surface);
> - shell->fade.view = NULL;
> + wl_list_for_each(shell_output, &shell->output_list, link) {
> + weston_surface_destroy(shell_output->fade.view->surface);
> + shell_output->fade.view = NULL;
> + }
> }
> }
>
> @@ -3910,15 +3917,22 @@ static void
> shell_fade_startup(struct desktop_shell *shell)
> {
> struct wl_event_loop *loop;
> + struct shell_output *shell_output;
> + bool has_fade = false;
>
> - if (!shell->fade.startup_timer)
> - return;
> + wl_list_for_each(shell_output, &shell->output_list, link) {
> + if (!shell_output->fade.startup_timer)
> + continue;
>
> - wl_event_source_remove(shell->fade.startup_timer);
> - shell->fade.startup_timer = NULL;
> + wl_event_source_remove(shell_output->fade.startup_timer);
> + shell_output->fade.startup_timer = NULL;
> + has_fade = true;
> + }
>
> - loop = wl_display_get_event_loop(shell->compositor->wl_display);
> - wl_event_loop_add_idle(loop, do_shell_fade_startup, shell);
> + if (has_fade) {
> + loop = wl_display_get_event_loop(shell->compositor->wl_display);
> + wl_event_loop_add_idle(loop, do_shell_fade_startup, shell);
> + }
> }
>
> static int
> @@ -3939,27 +3953,30 @@ shell_fade_init(struct desktop_shell *shell)
> */
>
> struct wl_event_loop *loop;
> -
> - if (shell->fade.view != NULL) {
> - weston_log("%s: warning: fade surface already exists\n",
> - __func__);
> - return;
> - }
> + struct shell_output *shell_output;
>
> if (shell->startup_animation_type == ANIMATION_NONE)
> return;
>
> - shell->fade.view = shell_fade_create_surface(shell);
> - if (!shell->fade.view)
> - return;
> + wl_list_for_each(shell_output, &shell->output_list, link) {
> + if (shell_output->fade.view != NULL) {
> + weston_log("%s: warning: fade surface already exists\n",
> + __func__);
> + continue;
> + }
> +
> + shell_output->fade.view = shell_fade_create_surface_for_output(shell, shell_output);
> + if (!shell_output->fade.view)
> + continue;
>
> - weston_view_update_transform(shell->fade.view);
> - weston_surface_damage(shell->fade.view->surface);
> + weston_view_update_transform(shell_output->fade.view);
> + weston_surface_damage(shell_output->fade.view->surface);
>
> - loop = wl_display_get_event_loop(shell->compositor->wl_display);
> - shell->fade.startup_timer =
> - wl_event_loop_add_timer(loop, fade_startup_timeout, shell);
> - wl_event_source_timer_update(shell->fade.startup_timer, 15000);
> + loop = wl_display_get_event_loop(shell->compositor->wl_display);
> + shell_output->fade.startup_timer =
> + wl_event_loop_add_timer(loop, fade_startup_timeout, shell);
> + wl_event_source_timer_update(shell_output->fade.startup_timer, 15000);
> + }
> }
>
> static void
> @@ -3974,7 +3991,7 @@ idle_handler(struct wl_listener *listener, void *data)
> weston_seat_break_desktop_grabs(seat);
>
> shell_fade(shell, FADE_OUT);
> - /* lock() is called from shell_fade_done() */
> + /* lock() is called from shell_fade_done_for_output() */
> }
>
> static void
> diff --git a/desktop-shell/shell.h b/desktop-shell/shell.h
> index a1cea75..063641d 100644
> --- a/desktop-shell/shell.h
> +++ b/desktop-shell/shell.h
> @@ -122,6 +122,13 @@ struct shell_output {
>
> struct weston_surface *background_surface;
> struct wl_listener background_surface_listener;
> +
> + struct {
> + struct weston_view *view;
> + struct weston_view_animation *animation;
> + enum fade_type type;
> + struct wl_event_source *startup_timer;
> + } fade;
> };
>
> struct weston_desktop;
> @@ -192,13 +199,6 @@ struct desktop_shell {
> struct wl_list surfaces;
> } input_panel;
>
> - struct {
> - struct weston_view *view;
> - struct weston_view_animation *animation;
> - enum fade_type type;
> - struct wl_event_source *startup_timer;
> - } fade;
> -
> struct exposay exposay;
>
> bool allow_zap;
>
--
Quentin “Sardem FF7” Glidic
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