[PATCH weston v5 29/36] libweston: cancel idle_repaint on output destroy
Pekka Paalanen
ppaalanen at gmail.com
Thu Dec 14 11:41:06 UTC 2017
From: Pekka Paalanen <pekka.paalanen at collabora.co.uk>
If the idle_repaint() callback has been scheduled when a weston_output
gets destroyed, the callback will hit use-after-free. I have encountered
this when migrating the wayland backend to the head-based API, using
--sprawl, and closing/disconnecting one of the parent compositor
outputs.
Store the idle_repaint callback source, and destroy it in
weston_output_release(), ensuring we don't get a stale call to
start_repaint_loop later.
Signed-off-by: Pekka Paalanen <pekka.paalanen at collabora.co.uk>
---
libweston/compositor.c | 8 +++++++-
libweston/compositor.h | 3 +++
2 files changed, 10 insertions(+), 1 deletion(-)
diff --git a/libweston/compositor.c b/libweston/compositor.c
index d9185b85..be02ad69 100644
--- a/libweston/compositor.c
+++ b/libweston/compositor.c
@@ -2582,6 +2582,7 @@ idle_repaint(void *data)
assert(output->repaint_status == REPAINT_BEGIN_FROM_IDLE);
output->repaint_status = REPAINT_AWAITING_COMPLETION;
+ output->idle_repaint_source = NULL;
output->start_repaint_loop(output);
}
@@ -2706,7 +2707,9 @@ weston_output_schedule_repaint(struct weston_output *output)
return;
output->repaint_status = REPAINT_BEGIN_FROM_IDLE;
- wl_event_loop_add_idle(loop, idle_repaint, output);
+ assert(!output->idle_repaint_source);
+ output->idle_repaint_source = wl_event_loop_add_idle(loop, idle_repaint,
+ output);
TL_POINT("core_repaint_enter_loop", TLP_OUTPUT(output), TLP_END);
}
@@ -5614,6 +5617,9 @@ weston_output_release(struct weston_output *output)
output->destroying = 1;
+ if (output->idle_repaint_source)
+ wl_event_source_remove(output->idle_repaint_source);
+
if (output->enabled)
weston_compositor_remove_output(output);
diff --git a/libweston/compositor.h b/libweston/compositor.h
index af681e51..a9617755 100644
--- a/libweston/compositor.h
+++ b/libweston/compositor.h
@@ -216,6 +216,9 @@ struct weston_output {
* next repaint should be run */
struct timespec next_repaint;
+ /** For cancelling the idle_repaint callback on output destruction. */
+ struct wl_event_source *idle_repaint_source;
+
struct weston_output_zoom zoom;
int dirty;
struct wl_signal frame_signal;
--
2.13.6
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