[PATCH weston 4/7] Calculate next-frame target time in absolute space
Daniel Stone
daniels at collabora.com
Tue Feb 14 13:18:04 UTC 2017
Rather than determining the time until next-frame repaint in relative
space (time until repaint), determine it first in absolute space, and
then later convert this to relative.
This will later allow us to store these per-output, so we can have a
single idle timer which will allow us to aggregate multiple repaints
together when timing allows.
Signed-off-by: Daniel Stone <daniels at collabora.com>
---
libweston/compositor.c | 28 +++++++++++++++-------------
1 file changed, 15 insertions(+), 13 deletions(-)
diff --git a/libweston/compositor.c b/libweston/compositor.c
index a28738ec9..9eab0e298 100644
--- a/libweston/compositor.c
+++ b/libweston/compositor.c
@@ -2376,8 +2376,9 @@ weston_output_finish_frame(struct weston_output *output,
struct weston_compositor *compositor = output->compositor;
int32_t refresh_nsec;
struct timespec now;
- struct timespec gone;
- int msec;
+ struct timespec next;
+ struct timespec remain;
+ int msec_rel = 0;
TL_POINT("core_repaint_finished", TLP_OUTPUT(output),
TLP_VBLANK(stamp), TLP_END);
@@ -2389,34 +2390,35 @@ weston_output_finish_frame(struct weston_output *output,
presented_flags);
output->frame_time = timespec_to_msec(stamp);
-
weston_compositor_read_presentation_clock(compositor, &now);
- timespec_sub(&gone, &now, stamp);
- msec = (refresh_nsec - timespec_to_nsec(&gone)) / 1000000; /* floor */
- msec -= compositor->repaint_msec;
- if (msec < -1000 || msec > 1000) {
+ timespec_add_nsec(&next, stamp, refresh_nsec);
+ timespec_add_msec(&next, &next, -compositor->repaint_msec);
+ timespec_sub(&remain, &next, &now);
+ msec_rel = timespec_to_msec(&remain);
+
+ if (msec_rel < -1000 || msec_rel > 1000) {
static bool warned;
if (!warned)
weston_log("Warning: computed repaint delay is "
- "insane: %d msec\n", msec);
+ "insane: %d msec\n", msec_rel);
warned = true;
- msec = 0;
+ msec_rel = 0;
}
/* Called from restart_repaint_loop and restart happens already after
* the deadline given by repaint_msec? In that case we delay until
* the deadline of the next frame, to give clients a more predictable
* timing of the repaint cycle to lock on. */
- if (presented_flags == WP_PRESENTATION_FEEDBACK_INVALID && msec < 0)
- msec += refresh_nsec / 1000000;
+ if (presented_flags == WP_PRESENTATION_FEEDBACK_INVALID && msec_rel < 0)
+ msec_rel += refresh_nsec / 1000000;
- if (msec < 1)
+ if (msec_rel < 1)
output_repaint_timer_handler(output);
else
- wl_event_source_timer_update(output->repaint_timer, msec);
+ wl_event_source_timer_update(output->repaint_timer, msec_rel);
}
static void
--
2.11.0
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