[PATCH weston 6/7] Switch to global output repaint hook
Daniel Stone
daniels at collabora.com
Tue Feb 14 13:18:06 UTC 2017
In preparation for grouping output repaint together where possible,
switch the per-output repaint timer to a global timer which iterates
across all outputs.
This is implemented by storing the absolute time for the next repaint
for each output locally, and maintaining a global timer hook which
iterates all of them, scheduling the repaint for the first available
time.
Signed-off-by: Daniel Stone <daniels at collabora.com>
Cc: Mario Kleiner <mario.kleiner.de at gmail.com>
Cc: Pekka Paalanen <pekka.paalanen at collabora.co.uk>
---
libweston/compositor.c | 101 +++++++++++++++++++++++++++++++++++++------------
libweston/compositor.h | 3 +-
2 files changed, 79 insertions(+), 25 deletions(-)
diff --git a/libweston/compositor.c b/libweston/compositor.c
index ed8ef90fd..7ba6b45bf 100644
--- a/libweston/compositor.c
+++ b/libweston/compositor.c
@@ -2332,16 +2332,22 @@ weston_output_repaint(struct weston_output *output)
static void
weston_output_schedule_repaint_reset(struct weston_output *output)
{
+ output->next_repaint = 0;
output->repaint_scheduled = 0;
TL_POINT("core_repaint_exit_loop", TLP_OUTPUT(output), TLP_END);
}
-static int
-output_repaint_timer_handler(void *data)
+static void
+weston_output_maybe_repaint(struct weston_output *output,
+ struct timespec *now)
{
- struct weston_output *output = data;
struct weston_compositor *compositor = output->compositor;
int ret;
+ uint32_t now_ms = timespec_to_msec(now);
+
+ /* We're not ready yet; come back to make a decision later. */
+ if (output->next_repaint == 0 || now_ms < output->next_repaint - 1)
+ return;
/* If we're sleeping, drop the repaint machinery entirely; we will
* explicitly repaint all outputs when we come back. */
@@ -2354,17 +2360,65 @@ output_repaint_timer_handler(void *data)
if (!output->repaint_needed)
goto err;
+ output->next_repaint = 0;
+
/* If repaint fails, we aren't going to get weston_output_finish_frame
* to trigger a new repaint, so drop it from repaint and hope
- * something schedules a successful repaint later. */
+ * something schedules a successful repaint later. As repainting may
+ * take some time, re-read our clock as a courtesy to the next
+ * output. */
ret = weston_output_repaint(output);
+ weston_compositor_read_presentation_clock(compositor, now);
if (ret != 0)
goto err;
- return 0;
+ return;
err:
+ output->next_repaint = 0;
weston_output_schedule_repaint_reset(output);
+}
+
+static void
+output_repaint_timer_arm(struct weston_compositor *compositor)
+{
+ struct weston_output *output;
+ uint32_t first_time = 0xffffffff;
+ struct timespec now;
+ uint32_t now_ms;
+
+ wl_list_for_each(output, &compositor->output_list, link) {
+ if (output->next_repaint != 0 &&
+ output->next_repaint < first_time)
+ first_time = output->next_repaint;
+ }
+ weston_compositor_read_presentation_clock(compositor, &now);
+ now_ms = timespec_to_msec(&now);
+
+ if (first_time == 0xffffffff)
+ return;
+
+ /* Now we switch first_time into relative units for the timer. */
+ if (first_time <= now_ms + 1)
+ first_time = 1;
+ else
+ first_time -= now_ms;
+ wl_event_source_timer_update(compositor->repaint_timer, first_time);
+}
+
+static int
+output_repaint_timer_handler(void *data)
+{
+ struct weston_compositor *compositor = data;
+ struct weston_output *output;
+ struct timespec now;
+
+ weston_compositor_read_presentation_clock(compositor, &now);
+ wl_list_for_each(output, &compositor->output_list, link)
+ weston_output_maybe_repaint(output, &now);
+
+ output_repaint_timer_arm(compositor);
+
return 0;
}
@@ -2377,17 +2431,22 @@ weston_output_finish_frame(struct weston_output *output,
int32_t refresh_nsec;
struct timespec now;
struct timespec next;
- struct timespec remain;
- int msec_rel = 0;
+ uint32_t now_ms;
+ int msec_rel;
TL_POINT("core_repaint_finished", TLP_OUTPUT(output),
TLP_VBLANK(stamp), TLP_END);
+ weston_compositor_read_presentation_clock(compositor, &now);
+ now_ms = timespec_to_msec(&now);
+
/* If we haven't been supplied any timestamp at all, we don't have a
* timebase to work against, so any delay just wastes time. Push a
* repaint as soon as possible so we can get on with it. */
- if (!stamp)
+ if (!stamp) {
+ output->next_repaint = now_ms;
goto out;
+ }
refresh_nsec = millihz_to_nsec(output->current_mode->refresh);
weston_presentation_feedback_present_list(&output->feedback_list,
@@ -2396,12 +2455,11 @@ weston_output_finish_frame(struct weston_output *output,
presented_flags);
output->frame_time = timespec_to_msec(stamp);
- weston_compositor_read_presentation_clock(compositor, &now);
timespec_add_nsec(&next, stamp, refresh_nsec);
timespec_add_msec(&next, &next, -compositor->repaint_msec);
- timespec_sub(&remain, &next, &now);
- msec_rel = timespec_to_msec(&remain);
+ output->next_repaint = timespec_to_msec(&next);
+ msec_rel = output->next_repaint - now_ms;
if (msec_rel < -1000 || msec_rel > 1000) {
static bool warned;
@@ -2419,13 +2477,10 @@ weston_output_finish_frame(struct weston_output *output,
* the deadline of the next frame, to give clients a more predictable
* timing of the repaint cycle to lock on. */
if (presented_flags == WP_PRESENTATION_FEEDBACK_INVALID && msec_rel < 0)
- msec_rel += refresh_nsec / 1000000;
+ output->next_repaint += refresh_nsec / 1000000;
out:
- if (msec_rel < 1)
- output_repaint_timer_handler(output);
- else
- wl_event_source_timer_update(output->repaint_timer, msec_rel);
+ output_repaint_timer_arm(compositor);
}
static void
@@ -2548,8 +2603,10 @@ weston_output_schedule_repaint(struct weston_output *output)
loop = wl_display_get_event_loop(compositor->wl_display);
output->repaint_needed = 1;
- if (output->repaint_scheduled)
+ if (output->repaint_scheduled) {
+ output_repaint_timer_arm(compositor);
return;
+ }
wl_event_loop_add_idle(loop, idle_repaint, output);
output->repaint_scheduled = 1;
@@ -4409,8 +4466,6 @@ weston_output_transform_coordinate(struct weston_output *output,
static void
weston_output_enable_undo(struct weston_output *output)
{
- wl_event_source_remove(output->repaint_timer);
-
wl_global_destroy(output->global);
pixman_region32_fini(&output->region);
@@ -4592,7 +4647,6 @@ weston_output_enable(struct weston_output *output)
{
struct weston_compositor *c = output->compositor;
struct weston_output *iterator;
- struct wl_event_loop *loop;
int x = 0, y = 0;
assert(output->enable);
@@ -4633,10 +4687,6 @@ weston_output_enable(struct weston_output *output)
wl_list_init(&output->feedback_list);
wl_list_init(&output->link);
- loop = wl_display_get_event_loop(c->wl_display);
- output->repaint_timer = wl_event_loop_add_timer(loop,
- output_repaint_timer_handler, output);
-
/* Invert the output id pool and look for the lowest numbered
* switch (the least significant bit). Take that bit's position
* as our ID, and mark it used in the compositor's output_id_pool.
@@ -5138,6 +5188,9 @@ weston_compositor_create(struct wl_display *display, void *user_data)
loop = wl_display_get_event_loop(ec->wl_display);
ec->idle_source = wl_event_loop_add_timer(loop, idle_handler, ec);
+ ec->repaint_timer =
+ wl_event_loop_add_timer(loop, output_repaint_timer_handler,
+ ec);
weston_layer_init(&ec->fade_layer, ec);
weston_layer_init(&ec->cursor_layer, ec);
diff --git a/libweston/compositor.h b/libweston/compositor.h
index 9cdd682b3..959cd9492 100644
--- a/libweston/compositor.h
+++ b/libweston/compositor.h
@@ -172,7 +172,7 @@ struct weston_output {
pixman_region32_t previous_damage;
int repaint_needed;
int repaint_scheduled;
- struct wl_event_source *repaint_timer;
+ uint32_t next_repaint;
struct weston_output_zoom zoom;
int dirty;
struct wl_signal frame_signal;
@@ -845,6 +845,7 @@ struct weston_compositor {
struct wl_event_source *idle_source;
uint32_t idle_inhibit;
int idle_time; /* timeout, s */
+ struct wl_event_source *repaint_timer;
const struct weston_pointer_grab_interface *default_pointer_grab;
--
2.11.0
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