[PATCH wayland-protocols 04/11] xdg-shell: Reword the xdg_wm_base introduction
Jonas Ådahl
jadahl at gmail.com
Wed May 24 09:35:33 UTC 2017
Don't refer to things as "traditional desktop" as it is not defined
nor clear what that refers to; instead reword things in a more
non-explicit way. A reason for this is that xdg-shell is not strictly
meant only for traditional window stacking based desktop environments,
but should be equally suitable for stacking, tiling and potentially
other styles as well.
Signed-off-by: Jonas Ådahl <jadahl at gmail.com>
Reviewed-By: Mike Blumenkrantz <zmike at osg.samsung.com>
---
stable/xdg-shell/xdg-shell.xml | 9 +++++----
1 file changed, 5 insertions(+), 4 deletions(-)
diff --git a/stable/xdg-shell/xdg-shell.xml b/stable/xdg-shell/xdg-shell.xml
index ec70073..2be4599 100644
--- a/stable/xdg-shell/xdg-shell.xml
+++ b/stable/xdg-shell/xdg-shell.xml
@@ -31,10 +31,11 @@
<interface name="xdg_wm_base" version="1">
<description summary="create desktop-style surfaces">
- xdg_wm_base allows clients to turn a wl_surface into a "real window"
- which can be dragged, resized, stacked, and moved around by the
- user. Everything about this interface is suited towards traditional
- desktop environments.
+ The xdg_wm_base interface is exposed as a global object enabling clients
+ to turn their wl_surfaces into windows in a desktop environment. It
+ defines the basic functionality needed for clients and the compositor to
+ create windows that can be dragged, resized, maximized, etc, as well as
+ creating transient windows such as popup menus.
</description>
<enum name="error">
--
2.13.0
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