[PATCH weston v12 09/40] compositor-drm: Move repaint state application to flush
Pekka Paalanen
ppaalanen at gmail.com
Tue Oct 3 11:18:17 UTC 2017
On Tue, 26 Sep 2017 18:15:42 +0100
Daniel Stone <daniels at collabora.com> wrote:
> Split repaint into two stages, as implied by the grouped-repaint
> interface: drm_output_repaint generates the repaint state only, and
> drm_repaint_flush applies it.
>
> This also moves DPMS into output state. Previously, the usual way to
> DPMS off was that repaint would be called and apply its state, followed
> by set_dpms being called afterwards to push the DPMS state separately.
> As this happens before the repaint_flush hook, with no change to DPMS we
> would set DPMS off, then immediately re-enable the output by posting the
> repaint. Not ideal.
>
> Moving DPMS application at the same time complicates this patch, but I
> couldn't find a way to split it; if we keep set_dpms before begin_flush
> then we break DPMS off, or if we try to move DPMS to output state before
> using the repaint flush, we get stuck as the repaint hook generates an
> asynchronous state update, followed immediately by set_dpms generating a
> synchronous state update.
Hi Daniel,
yes, it's messy, but probably not worth the effort to redesign how DPMS
state gets applied as a prerequisite. You did fine with the logic
anyway, I couldn't spot a mistake.
>
> Signed-off-by: Daniel Stone <daniels at collabora.com>
> ---
> libweston/compositor-drm.c | 313 ++++++++++++++++++++++++++++++++++-----------
> 1 file changed, 240 insertions(+), 73 deletions(-)
>
> diff --git a/libweston/compositor-drm.c b/libweston/compositor-drm.c
> index 530b0fd5..6c1c6881 100644
> --- a/libweston/compositor-drm.c
> +++ b/libweston/compositor-drm.c
> +static int
> +drm_output_repaint(struct weston_output *output_base,
> + pixman_region32_t *damage,
> + void *repaint_data)
> +{
> + struct drm_pending_state *pending_state = repaint_data;
> + struct drm_output *output = to_drm_output(output_base);
> + struct drm_output_state *state;
> + struct drm_plane_state *scanout_state;
> +
> + if (output->disable_pending || output->destroy_pending)
> + goto err;
> +
> + assert(!output->state_last);
> +
> + /* If planes have been disabled in the core, we might not have
> + * hit assign_planes at all, so might not have valid output state
> + * here. */
> + state = drm_pending_state_get_output(pending_state, output);
> + if (!state)
> + state = drm_output_state_duplicate(output->state_cur,
> + pending_state,
> + DRM_OUTPUT_STATE_CLEAR_PLANES);
> + state->dpms = WESTON_DPMS_ON;
> +
> + drm_output_render(state, damage);
> + scanout_state = drm_output_state_get_plane(state,
> + output->scanout_plane);
> + if (!scanout_state || !scanout_state->fb)
> + goto err;
> +
> + return 0;
> +
> +err:
> + drm_output_state_free(state);
Others already pointed out the use of uninitialized 'state'. I'll check
that and raise with a
Reviewed-by: Pekka Paalanen <pekka.paalanen at collabora.co.uk>
given a trivial fix.
> return -1;
> }
>
> @@ -3026,8 +3147,6 @@ drm_output_find_special_plane(struct drm_backend *b, struct drm_output *output,
> static void
> drm_plane_destroy(struct drm_plane *plane)
> {
> - drmModeSetPlane(plane->backend->drm.fd, plane->plane_id, 0, 0, 0,
> - 0, 0, 0, 0, 0, 0, 0, 0);
This was a slightly surprising piece in this patch. Is the rationale
here that Weston should not reset CRTC state on exit? Shouldn't that
wait for the "compositor-drm: Don't restore original CRTC mode" patch?
Feels like this hunk doesn't belong in this patch.
I suppose this might leave an overlay up, but since we have overlays
disabled by default, it shouldn't cause issues.
> drm_plane_state_free(plane->state_cur, true);
> drm_property_info_free(plane->props, WDRM_PLANE__COUNT);
> weston_plane_release(&plane->base);
Thanks,
pq
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