[PATCH] compositor-drm: fix z-order inversion in plane assignment
Matt Hoosier
matt.hoosier at gmail.com
Tue Sep 5 14:13:03 UTC 2017
On Tue, Sep 5, 2017 at 9:00 AM, Daniel Stone <daniel at fooishbar.org> wrote:
> It can't be correct to raise it to the cursor plane either, since both
> cursor and overlay planes strictly stack above the scanout plane. I
> guess this would read a lot easier with:
> if (picked_scanout)
> next_plane = primary;
> at the top of the loop.
Okay, sure. I think that in practice, no cursor surface would ever
have the right dimensions to get picked by prepare_overlay_view() or
prepare_scanout_view(), but I agree with you in principle.
Thanks for the feedback. I see that you've resubmitted the atomic
modesetting series again. Do you feel like it's near enough landing
that there's no use in trying to commit a copy of this fix to master?
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