Frame synchronisation
Andrzej Korwin-Mikke
andrzej.kmikke at gmail.com
Sat Feb 3 20:52:54 UTC 2018
Greetings, there is virtually no documentation on frame synchronisation on
the Internet, it's mentioned on four blogs with no explanation whatsoever.
How do I know when to draw? If frame callback is the only sensible way,
when should I fetch it and attach a listener? What does that actually do?
Do I really have to do it after every draw cycle? Is there any way to
ensure the frame will not change between wl_surface_frame() and
wl_callback_add_listener() calls?
Right now it seems to simply not work at all, no matter what I try. Is it
even supported anymore? The most up-to-date Wayland documentation is a
tutorial from 2014.
And while we're at it, how are the listener methods actually executed? In a
new thread using the address space of the program? I don't even know what
can I and what can I not use when dealing with them.
It simply baffles me how at the age of information there's virtually no
up-to-date development documentation of the biggest advancement in Linux
GUIs since the 80's. Could we at least set up a p2p information sharing
medium less annoying than a mailing list? An official wiki, forum, even an
IRC channel?
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