[PATCH v14 31/41] compositor-drm: Rename region variable
Pekka Paalanen
ppaalanen at gmail.com
Fri Jan 26 11:31:04 UTC 2018
On Wed, 20 Dec 2017 12:26:48 +0000
Daniel Stone <daniels at collabora.com> wrote:
> Make it a bit more clear what the purpose of the variable is.
>
> Signed-off-by: Daniel Stone <daniels at collabora.com>
> ---
> libweston/compositor-drm.c | 11 ++++++-----
> 1 file changed, 6 insertions(+), 5 deletions(-)
>
> diff --git a/libweston/compositor-drm.c b/libweston/compositor-drm.c
> index 19aeb5326..3ff06c01c 100644
> --- a/libweston/compositor-drm.c
> +++ b/libweston/compositor-drm.c
> @@ -3059,7 +3059,7 @@ drm_assign_planes(struct weston_output *output_base, void *repaint_data)
> struct drm_output_state *state;
> struct drm_plane_state *plane_state;
> struct weston_view *ev;
> - pixman_region32_t overlap, surface_overlap;
> + pixman_region32_t surface_overlap, renderer_region;
> struct weston_plane *primary, *next_plane;
>
> assert(!output->state_last);
> @@ -3080,7 +3080,7 @@ drm_assign_planes(struct weston_output *output_base, void *repaint_data)
> * the client buffer can be used directly for the sprite surface
> * as we do for flipping full screen surfaces.
> */
> - pixman_region32_init(&overlap);
> + pixman_region32_init(&renderer_region);
> primary = &output_base->compositor->primary_plane;
>
> wl_list_for_each(ev, &output_base->compositor->view_list, link) {
> @@ -3104,7 +3104,7 @@ drm_assign_planes(struct weston_output *output_base, void *repaint_data)
> es->keep_buffer = false;
>
> pixman_region32_init(&surface_overlap);
> - pixman_region32_intersect(&surface_overlap, &overlap,
> + pixman_region32_intersect(&surface_overlap, &renderer_region,
> &ev->transform.boundingbox);
>
> next_plane = NULL;
> @@ -3125,7 +3125,8 @@ drm_assign_planes(struct weston_output *output_base, void *repaint_data)
> weston_view_move_to_plane(ev, next_plane);
>
> if (next_plane == primary)
> - pixman_region32_union(&overlap, &overlap,
> + pixman_region32_union(&renderer_region,
> + &renderer_region,
> &ev->transform.boundingbox);
>
> if (next_plane == primary ||
> @@ -3142,7 +3143,7 @@ drm_assign_planes(struct weston_output *output_base, void *repaint_data)
>
> pixman_region32_fini(&surface_overlap);
> }
> - pixman_region32_fini(&overlap);
> + pixman_region32_fini(&renderer_region);
>
> /* We rely on output->cursor_view being both an accurate reflection of
> * the cursor plane's state, but also being maintained across repaints
Hi,
let me see... renderer_region starts empty, and accumulates the area
from all views assigned to the primary plane for composition. Iterating
the view list from top to bottom, if a view may overlap with
renderer_region at that point, it cannot be promoted to an overlay
plane, because the primary plane already has something on top of it.
Reviewed-by: Pekka Paalanen <pekka.paalanen at collabora.co.uk>
Thanks,
pq
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