[PATCH v21 2/4] compositor-drm: Allow scanout plane to be occluded by overlay
Daniel Stone
daniels at collabora.com
Wed Jul 11 12:16:18 UTC 2018
a0f8276fe814 ("compositor-drm: Disallow overlapping overlay planes") was
a little too pessimistic in rejecting occluded views. Whilst it
correctly prevented overlay planes from occluding each other, it also
prevented overlay planes from occluding the scanout plane.
This is undesirable: the primary/scanout plane is specified to stack
strictly below all overlay planes, so there is no need to reject a plane
from consideration for scanout due to being occluded by an overlay
plane.
Shift the check downwards so it only applies to overlay rather than
scanout planes.
Signed-off-by: Daniel Stone <daniels at collabora.com>
---
libweston/compositor-drm.c | 23 ++++++++++++-----------
1 file changed, 12 insertions(+), 11 deletions(-)
diff --git a/libweston/compositor-drm.c b/libweston/compositor-drm.c
index d192eec16..3d1847790 100644
--- a/libweston/compositor-drm.c
+++ b/libweston/compositor-drm.c
@@ -3426,17 +3426,6 @@ drm_output_propose_state(struct weston_output *output_base,
if (pixman_region32_not_empty(&surface_overlap))
force_renderer = true;
- /* We do not control the stacking order of overlay planes;
- * the scanout plane is strictly stacked bottom and the cursor
- * plane top, but the ordering of overlay planes with respect
- * to each other is undefined. Make sure we do not have two
- * planes overlapping each other. */
- pixman_region32_intersect(&surface_overlap, &occluded_region,
- &clipped_view);
- if (pixman_region32_not_empty(&surface_overlap))
- force_renderer = true;
- pixman_region32_fini(&surface_overlap);
-
/* The cursor plane is 'special' in the sense that we can still
* place it in the legacy API, and we gate that with a separate
* cursors_are_broken flag. */
@@ -3457,6 +3446,18 @@ drm_output_propose_state(struct weston_output *output_base,
* scanout plane. */
if (!ps && !force_renderer && !renderer_ok)
ps = drm_output_prepare_scanout_view(state, ev, mode);
+
+ /* We do not control the stacking order of overlay planes;
+ * the scanout plane is strictly stacked bottom and the cursor
+ * plane top, but the ordering of overlay planes with respect
+ * to each other is undefined. Make sure we do not have two
+ * planes overlapping each other. */
+ pixman_region32_intersect(&surface_overlap, &occluded_region,
+ &clipped_view);
+ if (pixman_region32_not_empty(&surface_overlap))
+ force_renderer = true;
+ pixman_region32_fini(&surface_overlap);
+
if (!ps && !force_renderer)
ps = drm_output_prepare_overlay_view(state, ev, mode);
--
2.17.1
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