[PATCH weston 0/4] Optimize pixman renderer
Pekka Paalanen
ppaalanen at gmail.com
Mon May 21 13:29:02 UTC 2018
Hi,
this series was originally written by me as you can see, and Fabien
lifted the patches, reviewed, tested and submitted them. If no-one
objects, I would like to land these on Thursday.
Thanks,
pq
On Mon, 23 Apr 2018 11:44:55 +0200
Fabien Lahoudere <fabien.lahoudere at collabora.com> wrote:
> Optimizes pixman renderer by:
> - optimizing compositing damage in DRM/pixman
>
> Reduce Weston's CPU usage by avoiding unnecessary compositing when updating
> the shadow buffer in pixman-renderer, under the DRM backend. The test was a
> proprietary graphical X11 application in demo mode. The effect is a drop of
> total system CPU usage from 0.41 to 0.33.
>
> - optimizing shadow buffer usage
>
> The shadow framebuffer is an intermediate buffer where the scene is composited
> and then copied from the shadow to the actual hardware buffer. This extra step
> costs memory bandwidth compared to compositing directly into a hardware buffer.
>
> Weston's DRM-backend with the Pixman-renderer uses a shadow framebuffer by
> default. Especially on systems with dedicated VRAM, read-modify-write cycles
> (a.k.a blending) into the scanout-capable buffer can be very slow. Also the
> scanout pixel format may not be optimal for compositing. Therefore Weston takes
> the safe default to always use a shadow framebuffer.
>
> However, in our use case, the hardware does not have dedicated VRAM behind a
> relatively slow bus, and the graphical load has practically no blending. We
> can reduce Weston's CPU usage quite a lot by not using the shadow frambuffer.
>
> We test on proprietary graphical X11 application in demo mode. Using perf we
> measure that this change improve weston CPU usage by 13% with dual display and
> 11% with clone mode.
>
> Pekka Paalanen (4):
> pixman,drm: do not composite previous damage
> pixman: make shadow buffer optional
> compositor-drm: expose global shadow flag for pixman
> main: add setting for DRM/pixman shadow framebuffer
>
> compositor/main.c | 3 ++
> libweston/compositor-drm.c | 30 +++++++------
> libweston/compositor-drm.h | 3 ++
> libweston/compositor-fbdev.c | 3 +-
> libweston/compositor-headless.c | 3 +-
> libweston/compositor-rdp.c | 5 ++-
> libweston/compositor-wayland.c | 3 +-
> libweston/compositor-x11.c | 6 ++-
> libweston/pixman-renderer.c | 99 ++++++++++++++++++++++++++++-------------
> libweston/pixman-renderer.h | 13 +++++-
> man/weston-drm.man | 4 ++
> 11 files changed, 118 insertions(+), 54 deletions(-)
>
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