[PATCH 3/3] A better fix for a crash when unlocking or unconfining a pointer
Dima Ryazanov
dima at gmail.com
Thu Nov 15 06:25:55 UTC 2018
This is a rewrite of the fix in:
https://lists.freedesktop.org/archives/wayland-devel/2018-May/038140.html
It addresses Pekka's concerns about window getting destroyed before the
unlock/unconfine event is triggered.
Signed-off-by: Dima Ryazanov <dima at gmail.com>
---
clients/window.c | 31 +++++++++++++++++++++++++++----
1 file changed, 27 insertions(+), 4 deletions(-)
diff --git a/clients/window.c b/clients/window.c
index 470ac090..d55d27eb 100644
--- a/clients/window.c
+++ b/clients/window.c
@@ -343,6 +343,8 @@ struct input {
struct window *pointer_focus;
struct window *keyboard_focus;
struct window *touch_focus;
+ struct window *locked_window;
+ struct window *confined_window;
int current_cursor;
uint32_t cursor_anim_start;
struct wl_callback *cursor_frame_cb;
@@ -1584,6 +1586,10 @@ window_destroy(struct window *window)
input->pointer_focus = NULL;
if (input->keyboard_focus == window)
input->keyboard_focus = NULL;
+ if (input->locked_window == window)
+ input->locked_window = NULL;
+ if (input->confined_window == window)
+ input->confined_window = NULL;
if (input->focus_widget &&
input->focus_widget->window == window)
input->focus_widget = NULL;
@@ -4792,7 +4798,10 @@ locked_pointer_locked(void *data,
struct zwp_locked_pointer_v1 *locked_pointer)
{
struct input *input = data;
- struct window *window = input->pointer_focus;
+ struct window *window = input->locked_window;
+
+ if (!window)
+ return;
window->pointer_locked = true;
@@ -4808,10 +4817,15 @@ locked_pointer_unlocked(void *data,
struct zwp_locked_pointer_v1 *locked_pointer)
{
struct input *input = data;
- struct window *window = input->pointer_focus;
+ struct window *window = input->locked_window;
+
+ if (!window)
+ return;
window_unlock_pointer(window);
+ input->locked_window = NULL;
+
if (window->pointer_unlocked_handler) {
window->pointer_unlocked_handler(window,
input,
@@ -4867,6 +4881,7 @@ window_lock_pointer(struct window *window, struct input *input)
window->locked_pointer = locked_pointer;
window->relative_pointer = relative_pointer;
+ input->locked_window = window;
return 0;
}
@@ -4904,7 +4919,10 @@ confined_pointer_confined(void *data,
struct zwp_confined_pointer_v1 *confined_pointer)
{
struct input *input = data;
- struct window *window = input->pointer_focus;
+ struct window *window = input->confined_window;
+
+ if (!window)
+ return;
window->confined = true;
@@ -4920,11 +4938,15 @@ confined_pointer_unconfined(void *data,
struct zwp_confined_pointer_v1 *confined_pointer)
{
struct input *input = data;
- struct window *window = input->pointer_focus;
+ struct window *window = input->confined_window;
+
+ if (!window)
+ return;
window_unconfine_pointer(window);
window->confined = false;
+ input->confined_window = NULL;
if (window->pointer_unconfined_handler) {
window->pointer_unconfined_handler(window,
@@ -4989,6 +5011,7 @@ window_confine_pointer_to_rectangles(struct window *window,
window->confined_pointer = confined_pointer;
window->confined_widget = NULL;
+ input->confined_window = window;
return 0;
}
--
2.19.1
More information about the wayland-devel
mailing list