[PATCH 1/3] client: Send errors should be fatal but not abort
Lloyd Pique
lpique at google.com
Sat Sep 8 01:14:03 UTC 2018
If the core-client code encounters an error when doing an internal flush
because the send buffers are full, the previous behavior is to
wl_abort(). This is not very friendly if the client is a nested server
running as a service.
This patch instead sets a fatal display error, which is one step
better, and causes the send logic to do nothing once a fatal display
error is set. The client should eventually fall back to its main loop,
and be able to detect the fatal error there.
The existing display test is extended to exercise the error state.
Signed-off-by: Lloyd Pique <lpique at google.com>
---
COPYING | 1 +
src/wayland-client.c | 9 +++++-
tests/display-test.c | 77 ++++++++++++++++++++++++++++++++++++++++++++
3 files changed, 86 insertions(+), 1 deletion(-)
diff --git a/COPYING b/COPYING
index eb25a4e..bace5d7 100644
--- a/COPYING
+++ b/COPYING
@@ -2,6 +2,7 @@ Copyright © 2008-2012 Kristian Høgsberg
Copyright © 2010-2012 Intel Corporation
Copyright © 2011 Benjamin Franzke
Copyright © 2012 Collabora, Ltd.
+Copyright © 2018 Google LLC
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
diff --git a/src/wayland-client.c b/src/wayland-client.c
index 0ccfc66..29ae1e0 100644
--- a/src/wayland-client.c
+++ b/src/wayland-client.c
@@ -736,6 +736,9 @@ wl_proxy_marshal_array_constructor_versioned(struct wl_proxy *proxy,
goto err_unlock;
}
+ if (proxy->display->last_error)
+ goto err_unlock;
+
closure = wl_closure_marshal(&proxy->object, opcode, args, message);
if (closure == NULL)
wl_abort("Error marshalling request: %s\n", strerror(errno));
@@ -744,7 +747,11 @@ wl_proxy_marshal_array_constructor_versioned(struct wl_proxy *proxy,
wl_closure_print(closure, &proxy->object, true);
if (wl_closure_send(closure, proxy->display->connection))
- wl_abort("Error sending request: %s\n", strerror(errno));
+ // Convert EAGAIN into EPIPE, since EAGAIN is not really
+ // supposed to be fatal, especially when returned by
+ // wl_display_flush().
+ display_fatal_error(proxy->display,
+ errno != EAGAIN ? errno : EPIPE);
wl_closure_destroy(closure);
diff --git a/tests/display-test.c b/tests/display-test.c
index 9b49a0e..23f0635 100644
--- a/tests/display-test.c
+++ b/tests/display-test.c
@@ -1315,3 +1315,80 @@ TEST(zombie_fd_errant_consumption)
display_destroy(d);
}
+
+static void
+terminate_on_bind_attempt(struct wl_client *client, void *data,
+ uint32_t version, uint32_t id)
+{
+ wl_display_terminate(((struct display *)data)->wl_display);
+}
+
+static void
+fill_client_send_buffers(struct wl_display *display,
+ void (*send_check)(struct wl_display *, int *), int *send_check_result)
+{
+ int sync_count = 4096;
+ int socket_buf = 1024;
+
+ /* Use the minimum send buffer size. We want the client to be
+ * able to fill the buffer easily. */
+ assert(setsockopt(wl_display_get_fd(display), SOL_SOCKET, SO_SNDBUF,
+ &socket_buf, sizeof(socket_buf)) == 0);
+
+ /* Fill up the client and server buffers With the default error
+ * handling, this will abort the client. */
+ while(sync_count--) {
+ wl_callback_destroy(wl_display_sync(display));
+ if (send_check != NULL) {
+ send_check(display, send_check_result);
+ }
+ }
+
+ wl_display_roundtrip(display);
+}
+
+static void
+send_error_client(void)
+{
+ struct client *c = client_connect();
+
+ /* Try and bind a wl_set, which isn't used but has a side effect. */
+ wl_proxy_destroy((struct wl_proxy *)client_get_seat(c));
+
+ /* Verify we do not have any errors at this point */
+ assert(wl_display_get_error(c->wl_display) == 0);
+
+ fill_client_send_buffers(c->wl_display, NULL, NULL);
+
+ /* Verify that we see a fatal display error from the send. */
+ assert(wl_display_get_error(c->wl_display) == EPIPE);
+
+ client_disconnect_nocheck(c);
+}
+
+TEST(client_send_error_tst)
+{
+ struct display *d = display_create();
+
+ test_set_timeout(2);
+
+ client_create_noarg(d, send_error_client);
+
+ /* The client must connect before simulating an unresponsive state. Use
+ * the request for a set to terminate the event loop. */
+ wl_global_create(d->wl_display, &wl_seat_interface,
+ 1, d, terminate_on_bind_attempt);
+
+ /* This handles the initial connect, then returns. */
+ display_run(d);
+
+ /* Not processing any events for a moment should allow the buffers
+ * to be filled up by the client, and it to enter an error state then
+ * disconnect. */
+ test_sleep(1);
+
+ /* We need one last dispatch to handle the terminated client. */
+ wl_event_loop_dispatch(wl_display_get_event_loop(d->wl_display), 0);
+
+ display_destroy(d);
+}
--
2.19.0.rc2.392.g5ba43deb5a-goog
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