Independent clone mode
zou lan
nancy.lan.zou at gmail.com
Wed Jul 31 15:39:50 UTC 2019
Hi Barry
May I ask if the overlay path is considered for the views between cloned
outputs? For example, one view in this output could go through overlay, but
in other
cloned output, it can't. Or only using gpu composition for all cloned
outputs?
Thank you!
Best Regards
Nancy
Barry Song <21cnbao at gmail.com> 于2019年7月31日周三 上午5:48写道:
> Pekka Paalanen <ppaalanen at gmail.com> 于2019年7月27日周六 下午8:20写道:
> >
> > On Fri, 26 Jul 2019 08:58:42 +1200
> > Barry Song <21cnbao at gmail.com> wrote:
> >
> > > Pekka Paalanen <ppaalanen at gmail.com> 于2019年7月26日周五 上午3:30写道:
> > > >
> > > > On Thu, 25 Jul 2019 13:00:55 +1200
> > > > Barry Song <21cnbao at gmail.com> wrote:
> > > >
> > > > > Pekka Paalanen <ppaalanen at gmail.com> 于2019年7月24日周三 下午8:10写道:
> > > > > >
> > > > > > On Wed, 24 Jul 2019 13:22:43 +0800
> > > > > > zou lan <nancy.lan.zou at gmail.com> wrote:
> > > > > >
> > > > > > > Hi pekka
> > > > > > >
> > > > > > > I see the clone mode is supported from this commit message.
> > > > > > > https://patchwork.freedesktop.org/patch/227970/
> > > > > > >
> > > > > > > I also see the message "Independent CRTC clone mode cannot be
> supported
> > > > > > > until output layout logic is moved from libweston into the
> frontend and
> > > > > > > libweston's damage tracking issues stemming from overlapping
> outputs are
> > > > > > > solved".
> > > > > > >
> > > > > > > I want to ask is independent CRTC clone mode already supported
> in Weston 6
> > > > > > > or 7? If not,
> > > > > > > is there a plan to support it?
> > > > > >
> > > > > > Hi,
> > > > > >
> > > > > > no, that commit message is still accurate. I don't know of any
> > > > > > plans to work on independent CRTC clone mode.
> > > > >
> > > > > Pekka,
> > > > > any possible workaround do you know to support independent crtc
> clone
> > > > > within weston? right now it is very important product feature.
> > > > > for example, force weston to identify only one screen, and sync
> copy
> > > > > the screen to 2nd screen and call the drm api of 2nd screen?
> > > >
> > > > Hi,
> > > >
> > > > you could hack it up to do that, but it would be in no way an
> > > > upstreamable solution. It would also hurt display timings because
> > > > every repaint would have to wait for both monitors to refresh. Or,
> > > > all but one monitor would tear.
> > > >
> > > > A simpler hack would be to create overlapping outputs and
> > > > force them repaint fully on every refresh instead of repainting
> > > > only the damage. That's not upstreamable either, but the damage
> > > > could be hacked with probably a one-liner.
> > >
> > > Hi Pekka,
> > > Thanks. even though i have seen many times that damage tracking of
> > > overlapping outputs is the main cause stopping weston from supporting
> > > full clone mode, i haven't fully understood what is overlapping
> > > outputs in weston and found the code related with overlapping output,
> > > would you like to point out some code path so that i can begin to do
> > > some work on it? pls forgive me if you think the question is just
> > > stupid.
> >
> > Hi,
> >
>
>
> i made a very great progress to hack weston to support clone mode in
> the direction you pointed out.
>
> it works very well without any tearing.
>
> > what I suggested is not about code for overlapping outputs at all.
> > I'm simply suggesting to hack e.g. weston_output_repaint() or
> > something to ignore the accumulated damage and use full damage
> > instead. I can't tell you exactly what and where without doing it
> > myself first, which I cannot do at the moment.
>
> hacked by:
>
> @@ -2406,13 +2406,20 @@ weston_output_repaint(struct weston_output
> *output, void *repaint_data)
> }
> }
>
> - compositor_accumulate_damage(ec);
> + if (!output->external) {
> + compositor_accumulate_damage(ec);
>
> - pixman_region32_init(&output_damage);
> - pixman_region32_intersect(&output_damage,
> - &ec->primary_plane.damage,
> &output->region);
> - pixman_region32_subtract(&output_damage,
> - &output_damage, &ec->primary_plane.clip);
> + pixman_region32_init(&output_damage);
> + pixman_region32_intersect(&output_damage,
> + &ec->primary_plane.damage,
> &output->region);
> + pixman_region32_subtract(&output_damage,
> + &output_damage, &ec->primary_plane.clip);
> + } else {
> + /** From Pekka Paalanen: the damage could be hacked
> with probably
> + * a one-liner, ignore the accumulated damage and use
> full damage
> + */
> + output_damage = output->region;
> + }
>
>
> >
> > The other catch is to actually configure two weston_outputs to
> > cover the same area of the desktop. I'm not sure if the existing
> > libweston API is sufficient for that, but it certainly has not been
> > designed for that. Again, I cannot tell you exactly, sorry.
> >
>
> hacked simply by making the coordinates to 0:
>
> @@ -5706,8 +5713,9 @@ weston_output_enable(struct weston_output *output)
> iterator = container_of(c->output_list.prev,
> struct weston_output, link);
>
> + /** For clone mode, the coordinates of all displays will overlap */
> if (!wl_list_empty(&c->output_list))
> - x = iterator->x + iterator->width;
> + x = (c->clone_mode ? 0 : iterator->x + iterator->width);
>
> and weston_view_assign_output() will get right output_mask.
>
> static void
> weston_view_assign_output(struct weston_view *ev)
> {
> ...
> wl_list_for_each(output, &ec->output_list, link) {
> pixman_region32_intersect(®ion,
> &ev->transform.boundingbox,
> &output->region);
>
> e = pixman_region32_extents(®ion);
> area = (e->x2 - e->x1) * (e->y2 - e->y1);
>
> if (area > 0)
> mask |= 1u << output->id;
>
> ...
> }
>
> ev->output_mask = mask;
> }
>
> For example, suppose the extension mode is working, we have two 1080p
> displays.
> (10, 10) will make output_mask=1, and (1930, 10) will make output_mask=2;
> but in clone mode, (10, 10) will make output_mask=3, and (1930, 10) will
> make
> output_mask=0;
>
> > Maybe weston_output_move or such would be enough? I'm not sure.
> > Right now the layout code is hardcoded and hidden inside libweston,
> > and you need to overwrite its outcome.
>
> since so many people are asking for clone mode in weston. would this
> hacking version be accepted as an initial patch to support independent
> clone?
> if so, i will work on preparing a patch to send.
>
> >
> >
> > Thanks,
> > pq
>
> -barry
>
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