Do I need wl_frame_callback at all?

Martin Stransky stransky at redhat.com
Wed Nov 20 11:15:53 UTC 2019


On 11/20/19 12:12 PM, Scott Anderson wrote:
> On 21/11/19 12:03 am, Martin Stransky wrote:
>> Hi guys,
>>
>> what happens and is it a correct behavior when application does not 
>> use wl_frame_callback at all and just do the drawing 
>> (wl_surface_commit) whatever it has a data do draw?
>>
>> I know it may be sub-optimal to draw more frequently but I'd need to 
>> cache the visual data elsewhere otherwise so it easier for me to just 
>> put it at compositor instead to store it offscreen and then copy it to 
>> wl_buffer when wl_frame_callback comes.
>>
>> Thanks,
>> ma.
> 
> Hi
> 
> It's perfectly legal in the protocol to commit whenever you want to. The 
> frame event is just a suggestion. Nothing is stopping anyone from 
> rendering and committing at 1000 frames per second, other than people 
> asking you to stop being so wasteful.
> 
> Wayland uses the "mailbox" model (this is Vulkan terminology), so the 
> compositor will just use whatever the current commit is at the time it 
> does its composition.

So do you mean in this scenario:

-- composition
---- commit A
---- commit B
---- commit C
-- composition

only 'commit C' is painted and A/B are lost?

Martin

> Scott
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-- 
Martin Stransky
Software Engineer / Red Hat, Inc



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