[RFC PATCH v3 21/23] drm/vkms: add 3x4 matrix in color pipeline
Pekka Paalanen
ppaalanen at gmail.com
Fri Dec 8 13:11:42 UTC 2023
On Wed, 8 Nov 2023 11:36:40 -0500
Harry Wentland <harry.wentland at amd.com> wrote:
> We add two 3x4 matrices into the VKMS color pipeline. The reason
> we're adding matrices is so that we can test that application
> of a matrix and its inverse yields an output equal to the input
> image.
Would it not be better to mimic what a hardware driver might likely
have? Or maybe that will be just a few more pipelines?
People testing their compositors would likely expect a more usual
pipeline arrangement.
> One complication with the matrix implementation has to do with
> the fact that the matrix entries are in signed-magnitude fixed
> point, whereas the drm_fixed.h implementation uses 2s-complement.
> The latter one is the one that we want for easy addition and
> subtraction, so we convert all entries to 2s-complement.
>
> Signed-off-by: Harry Wentland <harry.wentland at amd.com>
> ---
> drivers/gpu/drm/vkms/vkms_colorop.c | 32 +++++++++++++++++++++++++++-
> drivers/gpu/drm/vkms/vkms_composer.c | 27 +++++++++++++++++++++++
> 2 files changed, 58 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/vkms/vkms_colorop.c b/drivers/gpu/drm/vkms/vkms_colorop.c
> index 9a26b9fdc4a2..4e37e805c443 100644
> --- a/drivers/gpu/drm/vkms/vkms_colorop.c
> +++ b/drivers/gpu/drm/vkms/vkms_colorop.c
> @@ -31,7 +31,37 @@ const int vkms_initialize_tf_pipeline(struct drm_plane *plane, struct drm_prop_e
>
> prev_op = op;
>
> - /* 2nd op: 1d curve */
> + /* 2nd op: 3x4 matrix */
> + op = kzalloc(sizeof(struct drm_colorop), GFP_KERNEL);
> + if (!op) {
> + DRM_ERROR("KMS: Failed to allocate colorop\n");
> + return -ENOMEM;
> + }
> +
> + ret = drm_colorop_init(dev, op, plane, DRM_COLOROP_CTM_3X4);
> + if (ret)
> + return ret;
> +
> + drm_colorop_set_next_property(prev_op, op);
> +
> + prev_op = op;
> +
> + /* 3rd op: 3x4 matrix */
> + op = kzalloc(sizeof(struct drm_colorop), GFP_KERNEL);
> + if (!op) {
> + DRM_ERROR("KMS: Failed to allocate colorop\n");
> + return -ENOMEM;
> + }
> +
> + ret = drm_colorop_init(dev, op, plane, DRM_COLOROP_CTM_3X4);
> + if (ret)
> + return ret;
> +
> + drm_colorop_set_next_property(prev_op, op);
> +
> + prev_op = op;
> +
> + /* 4th op: 1d curve */
> op = kzalloc(sizeof(struct drm_colorop), GFP_KERNEL);
> if (!op) {
> DRM_ERROR("KMS: Failed to allocate colorop\n");
> diff --git a/drivers/gpu/drm/vkms/vkms_composer.c b/drivers/gpu/drm/vkms/vkms_composer.c
> index d04a235b9fcd..c278fb223188 100644
> --- a/drivers/gpu/drm/vkms/vkms_composer.c
> +++ b/drivers/gpu/drm/vkms/vkms_composer.c
> @@ -164,6 +164,30 @@ static void apply_lut(const struct vkms_crtc_state *crtc_state, struct line_buff
> }
> }
>
> +static void apply_3x4_matrix(struct pixel_argb_s32 *pixel, const struct drm_color_ctm_3x4 *matrix)
> +{
> + s64 rf, gf, bf;
> +
> + rf = drm_fixp_mul(drm_sm2fixp(matrix->matrix[0]), drm_int2fixp(pixel->r)) +
> + drm_fixp_mul(drm_sm2fixp(matrix->matrix[1]), drm_int2fixp(pixel->g)) +
> + drm_fixp_mul(drm_sm2fixp(matrix->matrix[2]), drm_int2fixp(pixel->b)) +
> + drm_sm2fixp(matrix->matrix[3]);
Again, if you went for performance, you'd make a copy of the matrix in
fixp format in advance, to avoid having to convert the same thing for
every processed pixel.
> +
> + gf = drm_fixp_mul(drm_sm2fixp(matrix->matrix[4]), drm_int2fixp(pixel->r)) +
> + drm_fixp_mul(drm_sm2fixp(matrix->matrix[5]), drm_int2fixp(pixel->g)) +
> + drm_fixp_mul(drm_sm2fixp(matrix->matrix[6]), drm_int2fixp(pixel->b)) +
> + drm_sm2fixp(matrix->matrix[7]);
> +
> + bf = drm_fixp_mul(drm_sm2fixp(matrix->matrix[8]), drm_int2fixp(pixel->r)) +
> + drm_fixp_mul(drm_sm2fixp(matrix->matrix[9]), drm_int2fixp(pixel->g)) +
> + drm_fixp_mul(drm_sm2fixp(matrix->matrix[10]), drm_int2fixp(pixel->b)) +
> + drm_sm2fixp(matrix->matrix[11]);
Likewise the repetition of int2fixp three times for the same value is
probably hurting unless the compiler knows to eliminate the redundant
calls.
> +
> + pixel->r = drm_fixp2int(rf);
> + pixel->g = drm_fixp2int(gf);
> + pixel->b = drm_fixp2int(bf);
Btw. why pick s32 and not fixp for your intermediate type?
Using both you get the limitations of both in range and precision.
Thanks,
pq
> +}
> +
> static void apply_colorop(struct pixel_argb_s32 *pixel, struct drm_colorop *colorop)
> {
> /* TODO is this right? */
> @@ -185,6 +209,9 @@ static void apply_colorop(struct pixel_argb_s32 *pixel, struct drm_colorop *colo
> DRM_DEBUG_DRIVER("unkown colorop 1D curve type %d\n", colorop_state->curve_1d_type);
> break;
> }
> + } else if (colorop->type == DRM_COLOROP_CTM_3X4) {
> + if (colorop_state->data)
> + apply_3x4_matrix(pixel, (struct drm_color_ctm_3x4 *) colorop_state->data->data);
> }
>
> }
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