[Xcb] Re: [Mesa3d-dev] GLX patches
Jeremy Kolb
jkolb at brandeis.edu
Mon May 9 10:28:57 PDT 2005
Ian Romanick wrote:
> Jeremy Kolb wrote:
>
>> + if f.glx_vendorpriv == 0 and f.opcode_name()[-3:] != "ARB"
>> and f.opcode_name()[-2:] != "NV":
>
>
> I missed this on my first review. Can you explain why you're filtering
> based on the name of the opcode? Why don't ARB and NV opcodes make the
> cut?
>
I'm still writing them up in XCBs GLX. They should be done in a few
days and then I can remove those lines.
Jeremy
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