[Xcb] Re: [Mesa3d-dev] GLX patches

Jeremy Kolb jkolb at brandeis.edu
Mon May 9 10:28:57 PDT 2005


Ian Romanick wrote:
> Jeremy Kolb wrote:
> 
>> +        if f.glx_vendorpriv == 0 and f.opcode_name()[-3:] != "ARB" 
>> and f.opcode_name()[-2:] != "NV":
> 
> 
> I missed this on my first review.  Can you explain why you're filtering 
> based on the name of the opcode?  Why don't ARB and NV opcodes make the 
> cut?
> 

I'm still writing them up in XCBs GLX.  They should be done in a few 
days and then I can remove those lines.

Jeremy


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