[Xcb] xcb_image_text_8 Transparent Background
Aaron Plattner
aplattner at nvidia.com
Sun Jan 2 00:40:35 PST 2011
On Sat, Jan 01, 2011 at 07:35:30PM -0800, Cinolt wrote:
> Hello, the xcb_image_text_8 function seems to fill the area of the text
> with the background color, and in my case it is black if not specified.
> Is there any way to prevent it from filling in a background color, and
> only draw the text? Here is a minimal example illustrating my problem, as
> this only displays a black box when I want to draw black text. Setting
> XCB_GC_FUNCTION to XCB_GX_CLEAR seems to have no effect.
I don't think ImageText8 is what you want, then (emphasis mine):
ImageText8
drawable: DRAWABLE
gc: GCONTEXT
x, y: INT16
string: STRING8
Errors: Drawable, GContext, Match
The x and y coordinates are relative to drawable's origin,
and specify the baseline starting position (the initial
====> character origin). The effect is to first fill a
====> destination rectangle with the background pixel defined in
====> gc, and then paint the text with the foreground pixel.
The upper left corner of the filled rectangle is at
[x + overall-left, y - font-ascent]
the width is
overall-right - overall-left
and the height is
font-ascent + font-descent
where overall-left, overall-right, font-ascent, and
as font-descent are would be returned by a QueryTextExtents
call using gc and string.
====> The alu-function and fill-style defined in gc are ignored for
====> this request; the effective alu-function is Copy and the
====> effective fill-style Solid.
For fonts defined with two-byte matrix indexing, each STRING8
byte is interpreted as a byte2 value of a CHAR2B with a byte1
value of zero.
GC components: plane-mask, foreground, background, font,
subwindow-mode, clip-x-origin, clip-y-origin, clip-mask
I think what you want is PolyText8.
-- Aaron
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