[Xcb] [PATCH proto 1/1] Moved BOOL32 definition form glx to xproto

Christian Linhart chris at DemoRecorder.com
Thu Dec 25 04:40:25 PST 2014


Hi Jaya,

Thank you for this patch.

Your patch is fine under the condition that it is applied together
with your valaueparam->switch patch for xproto. 
(otherwise, BOOL32 will be missing altogether)

Therefore:
Reviewed-by: Christian Linhart <chris at demorecorder.com>

Chris


On 12/23/14 18:34, Jaya Tiwari wrote:
> Moved the BOOL32 casting from glx to xproto because of common usage of
> BOOL32 in other extensions
>
> Signed-off-by: Jaya Tiwari <tiwari.jaya18 at gmail.com>
> ---
>  src/glx.xml | 1 -
>  1 file changed, 1 deletion(-)
>
> diff --git a/src/glx.xml b/src/glx.xml
> index 2a36daa..025b878 100644
> --- a/src/glx.xml
> +++ b/src/glx.xml
> @@ -64,7 +64,6 @@
>
>      <typedef oldname="float" newname="FLOAT32" />
>      <typedef oldname="double" newname="FLOAT64" />
> -        <typedef oldname="CARD32" newname="BOOL32" />
>          <typedef oldname="CARD32" newname="CONTEXT_TAG" />
>
>      <!-- Errors -->
>



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