[Xcb] [Bug 59361] Deadlock in _XReply when recursing through _XSeqSyncFunction
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Nov 26 14:22:00 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=59361
--- Comment #4 from Peter Horrocks <p.horrocks89 at gmail.com> ---
It looks like commit 83e1ba59c48c79f8b0a7e7aa0b9c9cfd84fa403d introduced the
problem.
The commit unlocks the display when an application-defined error handler is
invoked, but re-locking the display requires re-syncing the sequence numbers
which requires a remote call.
The commit author couldn't remember why the display lock was held while the
error function was called - I guess the sequence number re-sync was the reason.
Reverting the commit fixes the problem.
In the meantime, an application can use this code to work around the problem -
it uses a custom extension error handler to cause XError to return before it
unlocks/locks the screen:
typedef Bool (*WireToErrorType)(Display*, XErrorEvent*, xError*);
const int NUM_HANDLERS = 256;
WireToErrorType __oldHandlers[NUM_HANDLERS] = {0};
Bool __xErrorHandler(
Display* display,
XErrorEvent* event,
xError* error
)
{
// Call any previous handler first in case it needs to do real work.
auto code = static_cast<int>(event->error_code);
if(__oldHandlers[code] != NULL)
{
__oldHandlers[code](display, event, error);
}
// Always return false so the error does not get passed to the normal
// application defined handler.
return False;
}
void applyXDeadlockFix(Display* display)
{
for(auto i = 0; i < NUM_HANDLERS; ++i)
{
XESetWireToError(display, i, &__xErrorHandler);
}
}
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