[Xcb] No opengl3 rendering
Remi Thebault
remi.thebault at gmail.com
Sun Nov 1 01:50:06 PST 2015
Hello
I try to open a GL3 context in a window created with XCB but I can't get
it work.
I can get a working context with Xlib / XGL API with the code here:
www.opengl.org/wiki/Tutorial:_OpenGL_3.0_Context_Creation_%28GLX%29
When I replace the colormap and window creation with xcb code, I don't
get any error reported, but the window do not contain anything more than
the framebuffer content that was behind it.
glXIsDirect and glXMakeCurrent both return 1, glGetError() do not report
anything
any idea?
here is a code extract:
XVisualInfo *vi = glXGetVisualFromFBConfig( display, bestFbc );
xcb_colormap_t cmap = xcb_generate_id(connection);
xcb_window_t xcb_win = xcb_generate_id(connection);
/* Create colormap */
xcb_create_colormap(
connection,
XCB_COLORMAP_ALLOC_NONE,
cmap,
screen->root,
vi->visualid
);
int cw_mask = XCB_CW_BORDER_PIXEL | XCB_CW_EVENT_MASK |
XCB_CW_COLORMAP;
int cw_values[] = {
0, // border pixel
XCB_EVENT_MASK_STRUCTURE_NOTIFY, // event mask
cmap // colormap
};
xcb_void_cookie_t cookie = xcb_create_window_checked(
connection,
vi->depth,
xcb_win,
screen->root,
0, 0,
640, 480,
0,
XCB_WINDOW_CLASS_INPUT_OUTPUT,
vi->visualid,
cw_mask,
cw_values
);
Is it mandatory to create a GLXWindow on top of the xcb window?
(I tried but without change in the result)
thank you
Remi
More information about the Xcb
mailing list