[Xcb] XCB/GLX and resizing windows leads to incorrectly places GLX contents

Ruben Van Boxem vanboxem.ruben at gmail.com
Sat Jul 14 18:55:17 UTC 2018


2018-07-14 20:45 GMT+02:00 Ruben Van Boxem <vanboxem.ruben at gmail.com>:

> Hello list,
>
> I have set up a limited drawing and windowing framework and am able to
> draw into a window using Skia by just blitting the produced image to screen
> using xcb_put_image.
> My event loop is set up to draw on Expose events, and I retrieve the
> actual window geometry from xcb before drawing.
>
> If I exchange this to OpenGL, and let Skia draw directly on screen, I get
> into trouble when resizing my window.
> The best I can do to describe this behaviour is that it seems as if the GL
> content is not drawn at the correct position. If I remember correctly, a
> similar effect ("accelerated" offset positions for window content) happened
> if I would redraw on a ConfigureNotify event with the geometry of that
> event.
>
> It seems to resemble this bug: https://bugs.freedesktop.org/
> show_bug.cgi?id=35945
> Only difference is that I seem to be running on DRI3, and I do not get any
> unknown events unless I set the environment variable
> LIBGL_DRI3_DISABLE=true. Then the observed behaviour becomes much worse,
> and I receive unknown events. I would guess that the workaround described
> in the above bug report would work to fix that DRI2 issue.
>
> Then remains the issue in DRI3 mode: I am not getting any unknown events
> whatsoever, and can't find anything that would give me enough information
> to actually fix this incorrect positioning of window content.
>
> The relevant source code is here:
> event handling: https://github.com/skui-org/skui/blob/master/gui/events/
> xcb.c%2B%2B
> xcb window (created through a connection from an Xlib Display for GLX):
> https://github.com/skui-org/skui/blob/master/gui/native_window/xcb.c%2B%2B
> glx setup: https://github.com/skui-org/skui/blob/master/gui/native_
> visual/glx.c%2B%2B
>
> The whole thing is quite a complicated setup as I want to handle several
> types of windowing and graphics backends and this manner of split was the
> natural result I came up with for now.
> If you want to compile the code, you'll need 10-15 minutes, a recent C++
> compiler and CMake. The executable in question is "examples/widget_gallery/
> widget_gallery".
>
> So to summarize: I see Bug 35945 and could probably handle that, but I
> also see a less drastic but similar GLX/XCB problem when DRI3 is used in
> which case the XESetEvent workaround will definitely not work. I do not see
> this issue if I render to screen in pure xcb (no xlib/glx involved). I have
> no idea what I can do to resolve this issue.
> A movie of the effect is here:
> DRI3: https://www.dropbox.com/s/obkdzd2j67zl5yy/glx_context_
> resize_dri3.mp4?dl=0
> DRI2: https://www.dropbox.com/s/my8gg3rfcab45fg/glx_concext_
> resize_dri2.mp4?dl=0
> XCB/CPU: https://www.dropbox.com/s/oxj06vbr8k6fvay/xcb_put_image.mp4?dl=0
> The DRI2 movie is with LIBGL_DRI3_DISABLE=true, making the effect a lot
> worse.
>
> Thanks for any help!
>

Hi everyone,

sorry to be that guy who asks his question and immediately after sending it
to the world, finds a solution:
It appears that this sequence:
glXSwapBuffers(display, drawable);
glClear(GL_COLOR_BUFFER_BIT);

does not work and actually causes the issue I tried to describe in detail
in my previous email.
Removing the glClear makes the problem go away.

Unfortunately I'm not so experienced with OpenGL so I have no idea why this
actually causes/fixes the issue.

Ruben
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