[xorg-bugzilla-noise] [Bug 1293] Render accel always disabled in
mga(4) [4.3 REGRESSION]
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Sep 16 01:09:05 UTC 2004
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https://freedesktop.org/bugzilla/show_bug.cgi?id=1293
------- Additional Comments From tiago at forked.de 2004-09-15 18:09 -------
Ok, so I did:
CARD32 MGAAlphaTextureFormats[2] = {PICT_a8, 0};
CARD32 MGATextureFormats[2] = {PICT_a8r8g8b8, 0};
CARD32 MGATextureDstFormats[3] = {PICT_a8r8g8b8, PICT_x8r8g8b8, 0};
and changed
infoPtr->CPUToScreenTextureDstFormats = MGATextureFormats;
to
infoPtr->CPUToScreenTextureDstFormats = MGATextureDstFormats;
And now rendercheck accuses no error (except that known one at the beggining),
but MGASetupForCPUToScreenAlphaTexture still doesn't get called. Should
MGAAlphaTextureFormats be split too?
Why shouldn't I expect performace improvements with xcompmgr? Wouldn't all the
alpha blending be hardware accelerated if this is setup right?
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