[Bug 1424] Font rendering glitches with Render Acceleration enabled on radeon

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Apr 6 08:33:21 PDT 2005


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------- Additional Comments From mhopf at suse.de  2005-04-06 08:33 -------
> > E.g. it changes the R200 code path, which it shouldn't. You should use another
> > function, e.g. ATILog2Ceil() in the R100 code path.
> 
> I'm only talking about applying solution #1, not both solutions.  All solution
> #1 does is change tex_size in the R100 code path.  The changes to ATILog2 are
> only used for the alternate solution #2, which does not currently work on HEAD
> due to tiling.

I'm not exactly sure whether you don't have to reduce the maximum texture size
to 2047x2047 - because 2048x2048 wouldn't fit into that bitfeld nicely.
Or maybe you can use that (x-1) for the maximum texture case ;)

          
     
     
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