[Bug 1424] Font rendering glitches with Render Acceleration enabled
on radeon
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Mar 21 20:10:04 PST 2005
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https://bugs.freedesktop.org/show_bug.cgi?id=1424
kem at freedesktop.org changed:
What |Removed |Added
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CC| |kem at freedesktop.org
------- Additional Comments From kem at freedesktop.org 2005-03-21 20:10 -------
I've been looking into this issue recently, and have found out a few interesting
things. The pre-rendering workaround patch does not solve the problems that I'm
seeing on my R100s and RV200s. However, I found that I could work around the
problem in one of two ways: either change the PP_TEX_SIZE_0 from "(height-1)<<16
| (width-1)" to "height<<16 | width", or force the code to never use
non-power-of-2 textures and fix the dst_pitch to always be a power of 2 (instead
of just a multiple of 32). Neither of these changes are required for R200 and
newer chips.
I'll attach a patch next that works around the problems for me.
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