[PATCH 4/4] Use GetCurrentRootWindow or equivalent instead of spriteTrace[0].
Jamey Sharp
jamey at minilop.net
Wed Aug 4 14:23:05 PDT 2010
Signed-off-by: Jamey Sharp <jamey at minilop.net>
Cc: Peter Hutterer <peter.hutterer at who-t.net>
---
dix/devices.c | 2 +-
dix/enterleave.c | 13 ++++---------
dix/events.c | 2 +-
3 files changed, 6 insertions(+), 11 deletions(-)
diff --git a/dix/devices.c b/dix/devices.c
index ac5806a..12ce890 100644
--- a/dix/devices.c
+++ b/dix/devices.c
@@ -2429,7 +2429,7 @@ AttachDevice(ClientPtr client, DeviceIntPtr dev, DeviceIntPtr master)
WindowPtr currentRoot;
if (dev->spriteInfo->sprite)
- currentRoot = dev->spriteInfo->sprite->spriteTrace[0];
+ currentRoot = GetCurrentRootWindow(dev);
else /* new device auto-set to floating */
currentRoot = screenInfo.screens[0]->root;
diff --git a/dix/enterleave.c b/dix/enterleave.c
index 7a3ecf5..b1ee3fb 100644
--- a/dix/enterleave.c
+++ b/dix/enterleave.c
@@ -1251,11 +1251,6 @@ CoreFocusEvents(DeviceIntPtr dev,
SetFocusIn(dev, to);
}
-/**
- * The root window the given device is currently on.
- */
-#define RootWindow(dev) dev->spriteInfo->sprite->spriteTrace[0]
-
static void
DeviceFocusEvents(DeviceIntPtr dev,
WindowPtr from,
@@ -1284,7 +1279,7 @@ DeviceFocusEvents(DeviceIntPtr dev,
if ((from == NullWindow) || (from == PointerRootWin))
{
if (from == PointerRootWin)
- DeviceFocusOutEvents(dev, sprite->win, RootWindow(dev), mode,
+ DeviceFocusOutEvents(dev, sprite->win, GetCurrentRootWindow(dev), mode,
NotifyPointer);
/* Notify all the roots */
for (i = 0; i < nscreens; i++)
@@ -1304,19 +1299,19 @@ DeviceFocusEvents(DeviceIntPtr dev,
for (i = 0; i < nscreens; i++)
DeviceFocusEvent(dev, XI_FocusIn, mode, in, screenInfo.screens[i]->root);
if (to == PointerRootWin)
- DeviceFocusInEvents(dev, RootWindow(dev), sprite->win, mode, NotifyPointer);
+ DeviceFocusInEvents(dev, GetCurrentRootWindow(dev), sprite->win, mode, NotifyPointer);
}
else
{
if ((from == NullWindow) || (from == PointerRootWin))
{
if (from == PointerRootWin)
- DeviceFocusOutEvents(dev, sprite->win, RootWindow(dev), mode,
+ DeviceFocusOutEvents(dev, sprite->win, GetCurrentRootWindow(dev), mode,
NotifyPointer);
for (i = 0; i < nscreens; i++)
DeviceFocusEvent(dev, XI_FocusOut, mode, out, screenInfo.screens[i]->root);
if (to->parent != NullWindow)
- DeviceFocusInEvents(dev, RootWindow(dev), to, mode, NotifyNonlinearVirtual);
+ DeviceFocusInEvents(dev, GetCurrentRootWindow(dev), to, mode, NotifyNonlinearVirtual);
DeviceFocusEvent(dev, XI_FocusIn, mode, NotifyNonlinear, to);
if (IsParent(to, sprite->win))
DeviceFocusInEvents(dev, to, sprite->win, mode, NotifyPointer);
diff --git a/dix/events.c b/dix/events.c
index 89619b3..0790486 100644
--- a/dix/events.c
+++ b/dix/events.c
@@ -5056,7 +5056,7 @@ ProcSendEvent(ClientPtr client)
/* If the input focus is PointerRootWin, send the event to where
the pointer is if possible, then perhaps propogate up to root. */
if (inputFocus == PointerRootWin)
- inputFocus = pSprite->spriteTrace[0]; /* Root window! */
+ inputFocus = RootWindow(dev);
if (IsParent(inputFocus, pSprite->win))
{
--
1.7.0
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