[PATCH app-bitmap 3/4] man: remove whitespace as per git diff --check

Alan Coopersmith alan.coopersmith at oracle.com
Tue Aug 10 19:05:04 PDT 2010


Gaetan Nadon wrote:
> Signed-off-by: Gaetan Nadon <memsize at videotron.ca>
> ---
>  man/bitmap.man |  102 ++++++++++++++++++++++++++++----------------------------
>  1 files changed, 51 insertions(+), 51 deletions(-)
> 
> diff --git a/man/bitmap.man b/man/bitmap.man
> index 14a248e..3b5d585 100644
> --- a/man/bitmap.man
> +++ b/man/bitmap.man
> @@ -1,14 +1,14 @@
>  .\" Copyright 1993, 1998  The Open Group
> -.\" 
> +.\"
>  .\" Permission to use, copy, modify, distribute, and sell this software and its
>  .\" documentation for any purpose is hereby granted without fee, provided that
>  .\" the above copyright notice appear in all copies and that both that
>  .\" copyright notice and this permission notice appear in supporting
>  .\" documentation.
> -.\" 
> +.\"
>  .\" The above copyright notice and this permission notice shall be included
>  .\" in all copies or substantial portions of the Software.
> -.\" 
> +.\"
>  .\" THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
>  .\" OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
>  .\" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> @@ -16,7 +16,7 @@
>  .\" OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
>  .\" ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
>  .\" OTHER DEALINGS IN THE SOFTWARE.
> -.\" 
> +.\"
>  .\" Except as contained in this notice, the name of The Open Group shall
>  .\" not be used in advertising or otherwise to promote the sale, use or
>  .\" other dealings in this Software without prior written authorization
> @@ -66,7 +66,7 @@ defining clipping regions, cursor shapes, icon shapes, and tile and
>  stipple patterns.
>  .PP
>  The \fIbmtoa\fP and \fIatobm\fP filters convert \fIbitmap\fP files (FILE
> -FORMAT) to and from ASCII strings.  They are most commonly used to 
> +FORMAT) to and from ASCII strings.  They are most commonly used to
>  quickly print out bitmaps and to generate versions for including in text.
>  .SH COMMAND LINE OPTIONS
>  \fIBitmap\fP supports the standard X Toolkit command line arguments
> @@ -82,7 +82,7 @@ Specifies the width of squares in pixels.
>  Specifies the height of squares in pixels.
>  .TP 4
>  .B \-gt\fI dimension\fP
> -Grid tolerance.  If the square dimensions fall below the specified 
> +Grid tolerance.  If the square dimensions fall below the specified
>  value, grid will be automatically turned off.
>  .TP 4
>  .B \-grid, +grid
> @@ -98,9 +98,9 @@ Turns on or off dashing for the frame and grid lines.
>  Turns on or off stippling of highlighted squares.
>  .TP 4
>  .B \-proportional, +proportional
> -Turns proportional mode on or off.  If proportional mode is on, 
> +Turns proportional mode on or off.  If proportional mode is on,
>  square width is equal to square height.  If proportional mode is
> -off,\fI bitmap\fP will use the smaller square dimension, if they 
> +off,\fI bitmap\fP will use the smaller square dimension, if they
>  were initially different.
>  .TP 4
>  .B \-dashes\fI filename\fP
> @@ -116,12 +116,12 @@ Specifies the color used for highlighting.
>  Specifies the color used for the frame and grid lines.
>  .TP 4
>  .B filename
> -Specifies the bitmap to be initially loaded into the program.  
> +Specifies the bitmap to be initially loaded into the program.
>  If the file does not exist,\fI bitmap\fP will assume it is a new file.
>  .TP 4
>  .B basename
> -Specifies the basename to be used in the C code output file.  
> -If it is different than the basename in the working file,\fI bitmap\fP 
> +Specifies the basename to be used in the C code output file.
> +If it is different than the basename in the working file,\fI bitmap\fP
>  will change it when saving the file.
>  .PP
>  \fIBmtoa\fP accepts the following option:
> @@ -152,7 +152,7 @@ are allowed.  By default, no hotspot information is included.
>  .B \-yhot \fInumber\fP
>  This option specifies the Y coordinate of the hotspot.  Only positive values
>  are allowed.  By default, no hotspot information is included.
> -.SH USAGE 
> +.SH USAGE
>  \fIBitmap\fP displays grid in which each square represents a single
>  bit in the picture being edited.  Actual size of the bitmap image, as
>  it would appear normally and inverted, can be obtained by pressing\fB
> @@ -215,12 +215,12 @@ will be set to the background color.  Pressing C inside the bitmap
>  window has the same effect.
>  .TP 4
>  .B Set
> -This command sets all bits in the bitmap image.  The grid squares 
> +This command sets all bits in the bitmap image.  The grid squares
>  will be set to the foreground color.  Pressing S inside the bitmap
>  window has the same effect.
>  .TP 4
>  .B Invert
> -This command inverts all bits in the bitmap image.  The grid squares 
> +This command inverts all bits in the bitmap image.  The grid squares
>  will be inverted appropriately.  Pressing I inside the bitmap window
>  has the same effect.
>  .TP 4
> @@ -235,7 +235,7 @@ Shift-MouseButton1\fP and dragging out a rectangle in the grid window.
>  Pressing\fB Shift-MouseButton2\fP will mark the entire grid area.
>  .TP 4
>  .B Unmark
> -This command will cause the marked area to vanish.  The same effect can 
> +This command will cause the marked area to vanish.  The same effect can
>  be achieved by pressing\fB Shift-MouseButton3\fP.
>  .TP 4
>  .B Copy
> @@ -257,74 +257,74 @@ except that the marked area will be moved instead of copied.
>  .TP 4
>  .B Flip Horizontally
>  This command will flip the bitmap image with respect to the horizontal axes.
> -If a marked area of the grid is highlighted, it will operate only 
> +If a marked area of the grid is highlighted, it will operate only
>  inside the marked area.  Pressing H inside the bitmap window has the
>  same effect.
>  .TP 4
>  .B Up
>  This command moves the bitmap image one pixel up.
> -If a marked area of the grid is highlighted, it will operate only 
> +If a marked area of the grid is highlighted, it will operate only
>  inside the marked area.  Pressing UpArrow inside the bitmap window has the
>  same effect.
>  .TP 4
>  .B Flip Vertically
>  This command will flip the bitmap image with respect to the vertical axes.
> -If a marked area of the grid is highlighted, it will operate only 
> +If a marked area of the grid is highlighted, it will operate only
>  inside the marked area.  Pressing V inside the bitmap window has the
>  same effect.
>  .TP 4
>  .B Left
>  This command moves the bitmap image one pixel to the left.
> -If a marked area of the grid is highlighted, it will operate only 
> +If a marked area of the grid is highlighted, it will operate only
>  inside the marked area.  Pressing LeftArrow inside the bitmap window has
>  the same effect.
>  .TP 4
>  .B Fold
> -This command will fold the bitmap image so that the opposite corners 
> +This command will fold the bitmap image so that the opposite corners
>  become adjacent.  This is useful when creating bitmap images for
>  tiling.  Pressing F inside the bitmap window has the same effect.
>  .TP 4
>  .B Right
>  This command moves the bitmap image one pixel to the right.
> -If a marked area of the grid is highlighted, it will operate only 
> +If a marked area of the grid is highlighted, it will operate only
>  inside the marked area.  Pressing RightArrow inside the bitmap window
>  has the same effect.
>  .TP 4
>  .B Rotate Left
> -This command rotates the bitmap image 90 degrees to the left (counter 
> +This command rotates the bitmap image 90 degrees to the left (counter
>  clockwise.)
> -If a marked area of the grid is highlighted, it will operate only 
> +If a marked area of the grid is highlighted, it will operate only
>  inside the marked area.  Pressing L inside the bitmap window has the
>  same effect.
>  .TP 4
>  .B Down
>  This command moves the bitmap image one pixel down.
> -If a marked area of the grid is highlighted, it will operate only 
> +If a marked area of the grid is highlighted, it will operate only
>  inside the marked area.  Pressing DownArrow inside the bitmap window
>  has the same effect.
>  .TP 4
>  .B Rotate Right
>  This command rotates the bitmap image 90 degrees to the right (clockwise.)
> -If a marked area of the grid is highlighted, it will operate only 
> +If a marked area of the grid is highlighted, it will operate only
>  inside the marked area.  Pressing R inside the bitmap window has the
>  same effect.
>  .TP 4
>  .B Point
>  This command will change the grid squares underneath the mouse pointer if
> -a mouse button is being pressed down.  If you drag the mouse button 
> +a mouse button is being pressed down.  If you drag the mouse button
>  continuously, the line may not be continuous, depending on the speed of your
>  system and frequency of mouse motion events.
>  .TP 4
>  .B Curve
>  This command will change the grid squares underneath the mouse pointer if
> -a mouse button is being pressed down.  If you drag the mouse button 
> +a mouse button is being pressed down.  If you drag the mouse button
>  continuously, it will make sure that the line is continuous.  If your system
>  is slow or\fI bitmap\fP receives very few mouse motion events, it might
>  behave quite strangely.
>  .TP 4
>  .B Line
>  This command will change the gird squares in a line between two squares.
> -Once you press a mouse button in the grid window,\fI bitmap\fP will 
> +Once you press a mouse button in the grid window,\fI bitmap\fP will
>  highlight the line from the square where the mouse button was initially
>  pressed to the square where the mouse pointer is located.  By releasing the
>  mouse button you will cause the change to take effect, and the highlighted
> @@ -332,7 +332,7 @@ line will disappear.
>  .TP 4
>  .B Rectangle
>  This command will change the gird squares in a rectangle between two squares.
> -Once you press a mouse button in the grid window,\fI bitmap\fP will 
> +Once you press a mouse button in the grid window,\fI bitmap\fP will
>  highlight the rectangle from the square where the mouse button was initially
>  pressed to the square where the mouse pointer is located.  By releasing the
>  mouse button you will cause the change to take effect, and the highlighted
> @@ -344,7 +344,7 @@ rectangle will be filled rather than outlined.
>  .TP 4
>  .B Circle
>  This command will change the gird squares in a circle between two squares.
> -Once you press a mouse button in the grid window,\fI bitmap\fP will 
> +Once you press a mouse button in the grid window,\fI bitmap\fP will
>  highlight the circle from the square where the mouse button was initially
>  pressed to the square where the mouse pointer is located.  By releasing the
>  mouse button you will cause the change to take effect, and the highlighted
> @@ -355,21 +355,21 @@ This command is identical to\fB Circle\fP, except at the end the
>  circle will be filled rather than outlined.
>  .TP 4
>  .B Flood Fill
> -This command will flood fill the connected area underneath the mouse 
> -pointer when you click on the desired square.  Diagonally adjacent 
> +This command will flood fill the connected area underneath the mouse
> +pointer when you click on the desired square.  Diagonally adjacent
>  squares are not considered to be connected.
>  .TP 4
>  .B Set Hot Spot
> -This command designates one square in the grid as the hot spot if this 
> -bitmap image is to be used for defining a cursor.  Pressing a mouse button 
> +This command designates one square in the grid as the hot spot if this
> +bitmap image is to be used for defining a cursor.  Pressing a mouse button
>  in the desired square will cause a diamond shape to be displayed.
>  .TP 4
>  .B Clear Hot Spot
>  This command removes any designated hot spot from the bitmap image.
>  .TP 4
>  .B Undo
> -This command will undo the last executed command.  It has depth one, 
> -that is, pressing\fB Undo\fP after\fB Undo\fP will undo itself.  
> +This command will undo the last executed command.  It has depth one,
> +that is, pressing\fB Undo\fP after\fB Undo\fP will undo itself.
>  .SH FILE MENU
>  The File menu commands can be accessed by pressing the File button and
>  selecting the appropriate menu entry, or by pressing Ctrl key with
> @@ -407,17 +407,17 @@ This command is used to resize the editing area to the new number of
>  pixels.  The size should be entered in the WIDTHxHEIGHT format.  The
>  information in the image being edited will not be lost unless the new
>  size is smaller that the current image size. The editor was not
> -designed to edit huge files.  
> +designed to edit huge files.
>  .TP 4
>  .B Rescale
>  This command is used to rescale the editing area to the new width and
> -height.  The size should be entered in the WIDTHxHEIGHT format.  It will 
> +height.  The size should be entered in the WIDTHxHEIGHT format.  It will
>  not do antialiasing and information will be lost if you rescale to the
>  smaller sizes.  Feel free to add you own algorithms for better rescaling.
>  .TP 4
>  .B Filename
>  This command is used to change the filename without changing the basename
> -nor saving the file.  If you specify \- for a filename, the output will 
> +nor saving the file.  If you specify \- for a filename, the output will
>  be piped to stdout.
>  .TP 4
>  .B Basename
> @@ -435,20 +435,20 @@ another key.  These commands deal with editing facilities such as
>  grid, axes, zooming, cut and paste, etc.
>  .TP 4
>  .B Image
> -This command will display the image being edited and its inverse in its 
> +This command will display the image being edited and its inverse in its
>  actual size in a separate window.  The window can be moved away to continue
>  with editing.  Pressing the left mouse button in the image window will
>  cause it to disappear from the screen.
>  .TP 4
>  .B Grid
>  This command controls the grid in the editing area.  If the grid spacing
> -is below the value specified by gridTolerance resource (8 by default), 
> +is below the value specified by gridTolerance resource (8 by default),
>  the grid will be automatically turned off.  It can be enforced by explicitly
>  activating this command.
>  .TP 4
>  .B Dashed
>  This command controls the stipple for drawing the grid lines.  The stipple
> -specified by dashes resource can be turned on or off by activating this 
> +specified by dashes resource can be turned on or off by activating this
>  command.
>  .TP 4
>  .B Axes
> @@ -463,25 +463,25 @@ bitmap image.  The stipple specified by stipple resource can be turned on
>  or off by activating this command.
>  .TP 4
>  .B Proportional
> -This command controls the proportional mode.  If the proportional mode 
> +This command controls the proportional mode.  If the proportional mode
>  is on, width and height of all image squares are forced to be equal,
>  regardless of the proportions of the bitmap window.
>  .TP 4
>  .B Zoom
> -This command controls the zoom mode.  If there is a marked area of the 
> +This command controls the zoom mode.  If there is a marked area of the
>  image already displayed, bitmap will automatically zoom into it.  Otherwise,
> -user will have to highlight an area to be edited in the zoom mode and 
> +user will have to highlight an area to be edited in the zoom mode and
>  bitmap will automatically switch into it.  One can use all the editing
>  commands and other utilities in the zoom mode.  When you zoom out, undo
>  command will undo the whole zoom session.
>  .TP 4
>  .B Cut
>  This commands cuts the contents of the highlighted image area into the
> -internal cut and paste buffer.  
> +internal cut and paste buffer.
>  .TP 4
>  .B Copy
>  This command copies the contents of the highlighted image area into the
> -internal cut and paste buffer. 
> +internal cut and paste buffer.
>  .TP 4
>  .B Paste
>  This command will check if there are any other bitmap applications with
> @@ -511,8 +511,8 @@ Below is the widget structure of the \fIbitmap\fP
>  application.  Indentation indicates hierarchical structure.  The
>  widget class name is given first, followed by the widget instance
>  name.  All widgets except the bitmap widget are from the standard
> -Athena widget set.  
> -.sp 
> +Athena widget set.
> +.sp
>  .nf
>  	Bitmap bitmap
>  		TransientShell image
> @@ -593,7 +593,7 @@ Athena widget set.
>  					Command undo
>  .fi
>  .SH COLORS
> -If you would like bitmap to be viewable in color, include the following 
> +If you would like bitmap to be viewable in color, include the following
>  in the #ifdef COLOR section of the file you read with xrdb:
>  .sp 1
>  *customization:                 \-color
> @@ -611,7 +611,7 @@ is not designed to edit large images, although it may be used in that
>  purpose as well.  It can be freely incorporated with other
>  applications and used as a standard editing tool.  The following are
>  the resources provided by the bitmap widget.
> -.sp 
> +.sp
>  .nf
>  Bitmap Widget
>  

Reviewed-by: Alan Coopersmith <alan.coopersmith at oracle.com>

-- 
	-Alan Coopersmith-        alan.coopersmith at oracle.com
	 Oracle Solaris Platform Engineering: X Window System



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