[PATCHv2] dix: add 3x3 transformation matrix xinput property for multi-head handling
Peter Korsgaard
jacmet at sunsite.dk
Thu May 6 08:25:50 PDT 2010
>>>>> "Éric" == Éric Piel <E.A.B.Piel at tudelft.nl> writes:
Éric> Hi,
Éric> I really like the idea of the patch. Do I understand correctly
Éric> that the transformation applies only to absolute input devices?
Éric> If so, it would still be a nice step towards allowing rotation of
Éric> touchpads (and other relative devices), as described in this bug:
Éric> http://bugs.freedesktop.org/show_bug.cgi?id=21129
Éric> It would only require to find the best way to apply the matrix on
Éric> the values received from relative devices, right?
Conceptionally I don't see any issues with applying the same transform
on relative devices after they are converted to absolute coordinates,
E.G. after moveRelative().
Unless I'm missing something?
--
Bye, Peter Korsgaard
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