[PATCH v2 2/6] Input: Don't freeze unrelated devices in DeliverGrabbedEvent
Peter Hutterer
peter.hutterer at who-t.net
Tue Feb 22 14:20:28 PST 2011
On Tue, Feb 22, 2011 at 01:43:28PM +0000, Daniel Stone wrote:
> When delivering an event to a device grabbed with SyncBoth,
> DeliverGrabbedEvent walks the device tree looking for associated devices
> to freeze them. Unfortunately, it froze all devices instead of just the
> paired device, and the previous fix in 4fbadc8b17237f3c would still break
> if the same client had a non-SyncBoth grab on another unrelated master
> device.
>
> Fix this by completely ignoring devices that aren't our paired device.
>
> Signed-off-by: Daniel Stone <daniel at fooishbar.org>
> ---
> dix/events.c | 7 +++----
> 1 files changed, 3 insertions(+), 4 deletions(-)
>
> diff --git a/dix/events.c b/dix/events.c
> index 2723f53..de803f6 100644
> --- a/dix/events.c
> +++ b/dix/events.c
> @@ -3904,16 +3904,15 @@ DeliverGrabbedEvent(InternalEvent *event, DeviceIntPtr thisDev,
> switch (grabinfo->sync.state)
> {
> case FREEZE_BOTH_NEXT_EVENT:
> - for (dev = inputInfo.devices; dev; dev = dev->next)
> + dev = GetPairedDevice(thisDev);
> + if (dev)
> {
> - if (dev == thisDev)
> - continue;
> FreezeThaw(dev, TRUE);
> if ((dev->deviceGrab.sync.state == FREEZE_BOTH_NEXT_EVENT) &&
> (CLIENT_BITS(grab->resource) ==
> CLIENT_BITS(dev->deviceGrab.grab->resource)))
> dev->deviceGrab.sync.state = FROZEN_NO_EVENT;
> - else if (GetPairedDevice(thisDev) == dev)
> + else
> dev->deviceGrab.sync.other = grab;
> }
> /* fall through */
> --
> 1.7.2.3
merged into -next, thanks.
Cheers,
Peter
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