[PULL] RANDR support for XWin DDX

Keith Packard keithp at keithp.com
Thu Jan 20 21:14:28 PST 2011

On Wed, 19 Jan 2011 14:17:07 +0000, Jon TURNEY <jon.turney at dronecode.org.uk> wrote:

> Jon TURNEY (16):
>       Cygwin/X: Enable building of nativegdi and primaryfb engines to avoid
> further rusting
>       Cygwin/X: Refactor framebuffer allocation/release in drawing engines
>       Cygwin/X: Rather than storing calculated physical display sizes,
> calculate them when needed
>       Cygwin/X: Remove an attempt at detecting if WM_DISPLAYCHANGE affects the
> X screen
>       Cygwin/X: Move QueryMonitor() out of windprocarg.c
>       Cygwin/X: Add -resize command line option
>       Cygwin/X: Implement framebuffer resizing in RANDR extension
>       Cygwin/X: Make WM_SIZE use RandR resizing when -resize=randr
>       Cygwin/X: Generate RANDR change on WM_DISPLAYCHANGE for rootless modes
>       Cygwin/X: Don't turn off -multiplemonitors when all monitors don't have
> the same pixel format when using shadow GDI engine
>       Cygwin/X: Fix a typo in command line argument validation code
>       Cygwin/X: Remove WIN_DIB_MAXIMUM_SIZE check
>       Cygwin/X: Use winUpdateFBPointer() in winshaddd.c rather than
> duplicating it inline
>       Cygwin/X: Deal with RANDR depth changes correctly in ShadowGDI drawing
> engine
>       Cygwin/X: Simplify and consolidate reporting of the bpp value we are
> going to use
>       Cygwin/X: DirectDraw engines shouldn't try to blit if the surface wasn't
> allocated

   bbdf81a..24ce650  master -> master

keith.packard at intel.com
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