[PATCH] xfree86: Fix RandR rotation across server generations
Pierre-Loup A. Griffais
pgriffais at nvidia.com
Fri Nov 4 23:26:25 PDT 2011
245cb8e94fd1599 fixed xf86RotateDestroy() to actually run its teardown
code, causing the Damage object to properly be re-allocated after a
server regeneration. However the block that does that still thinks the
Rotate layer BlockHandler is wrapped from the last generation, meaning
the shadow pixmap is never re-allocated and the Damage object is never
re-registered, causing a blank screen, and potentially a driver crash
on the next teardown after the server asks it to free a 0x0 Pixmap.
Signed-off-by: Pierre-Loup A. Griffais <pgriffais at nvidia.com>
---
hw/xfree86/modes/xf86Crtc.c | 3 +++
1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/hw/xfree86/modes/xf86Crtc.c b/hw/xfree86/modes/xf86Crtc.c
index aac33d3..9532151 100644
--- a/hw/xfree86/modes/xf86Crtc.c
+++ b/hw/xfree86/modes/xf86Crtc.c
@@ -807,6 +807,9 @@ xf86CrtcScreenInit (ScreenPtr screen)
config->CloseScreen = screen->CloseScreen;
screen->CloseScreen = xf86CrtcCloseScreen;
+
+ /* This might still be marked wrapped from a previous generation */
+ config->BlockHandler = NULL;
#ifdef XFreeXDGA
_xf86_di_dga_init_internal(screen);
--
1.7.4.1
--------------000108030705040901020904--
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