[PATCH 01/12] Stop trying to out-guess mesa for BO allocation
keithp at keithp.com
Wed Jul 30 22:45:00 PDT 2014
Eric Anholt <eric at anholt.net> writes:
> Keith Packard <keithp at keithp.com> writes:
> I don't see anything indicating that this code path is only used by
True. It's a fix for DRI3 for either UXA or "none". Mesa allocates a
single page for a 1x1 texture, but this code thinks that should take two
pages causing a texture-to-pixmap operation to fail.
In particular, gnome-shell fails without this patch.
It's useful independent of this series, which is why I stuck it first.
keith.packard at intel.com
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