[PATCH 03/10] glamor: Unbind GL_ARRAY_BUFFER in glamor_put_vbo_space
Keith Packard
keithp at keithp.com
Thu Mar 13 23:29:56 PDT 2014
Instead of requiring every user of this function to know to do this
magic, do it in a common place.
Signed-off-by: Keith Packard <keithp at keithp.com>
---
glamor/glamor_fill.c | 1 -
glamor/glamor_glyphblt.c | 2 --
glamor/glamor_vbo.c | 1 +
3 files changed, 1 insertion(+), 3 deletions(-)
diff --git a/glamor/glamor_fill.c b/glamor/glamor_fill.c
index a0c8d99..ec11c9f 100644
--- a/glamor/glamor_fill.c
+++ b/glamor/glamor_fill.c
@@ -248,7 +248,6 @@ _glamor_solid_boxes(PixmapPtr pixmap, BoxPtr box, int nbox, float *color)
box += box_cnt;
}
- glBindBuffer(GL_ARRAY_BUFFER, 0);
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
glUseProgram(0);
glamor_put_context(glamor_priv);
diff --git a/glamor/glamor_glyphblt.c b/glamor/glamor_glyphblt.c
index 6328d4c..4e1f744 100644
--- a/glamor/glamor_glyphblt.c
+++ b/glamor/glamor_glyphblt.c
@@ -156,7 +156,6 @@ glamor_poly_glyph_blt_pixels(DrawablePtr drawable, GCPtr gc,
}
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
- glBindBuffer(GL_ARRAY_BUFFER, 0);
glUseProgram(0);
glamor_put_context(glamor_priv);
@@ -329,7 +328,6 @@ glamor_push_pixels_points(GCPtr gc, PixmapPtr bitmap,
glDrawArrays(GL_POINTS, 0, num_points);
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
- glBindBuffer(GL_ARRAY_BUFFER, 0);
glUseProgram(0);
glamor_put_context(glamor_priv);
diff --git a/glamor/glamor_vbo.c b/glamor/glamor_vbo.c
index 5e98bfe..31e0730 100644
--- a/glamor/glamor_vbo.c
+++ b/glamor/glamor_vbo.c
@@ -153,6 +153,7 @@ glamor_put_vbo_space(ScreenPtr screen)
glBufferData(GL_ARRAY_BUFFER, glamor_priv->vbo_offset,
glamor_priv->vb, GL_DYNAMIC_DRAW);
}
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindBuffer(GL_ARRAY_BUFFER, 0);
--
1.9.0
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