[PATCH 03/13] glamor: Use glamor_program for glamor_push_pixels

Keith Packard keithp at keithp.com
Mon May 5 15:02:10 PDT 2014


This uses the same shaders as glamor_poly_glyph_blt.

Signed-off-by: Keith Packard <keithp at keithp.com>
---
 glamor/glamor_glyphblt.c | 131 ++++++++++++++++++-----------------------------
 1 file changed, 49 insertions(+), 82 deletions(-)

diff --git a/glamor/glamor_glyphblt.c b/glamor/glamor_glyphblt.c
index 1c511ff..8ed3a14 100644
--- a/glamor/glamor_glyphblt.c
+++ b/glamor/glamor_glyphblt.c
@@ -179,8 +179,8 @@ glamor_image_glyph_blt_nf(DrawablePtr drawable, GCPtr gc,
 }
 
 static Bool
-glamor_push_pixels_points(GCPtr gc, PixmapPtr bitmap,
-                          DrawablePtr drawable, int w, int h, int x, int y)
+glamor_push_pixels_gl(GCPtr gc, PixmapPtr bitmap,
+                      DrawablePtr drawable, int w, int h, int x, int y)
 {
     ScreenPtr screen = drawable->pScreen;
     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
@@ -188,65 +188,38 @@ glamor_push_pixels_points(GCPtr gc, PixmapPtr bitmap,
     glamor_pixmap_private *pixmap_priv;
     uint8_t *bitmap_data = bitmap->devPrivate.ptr;
     int bitmap_stride = bitmap->devKind;
-    int off_x, off_y;
+    glamor_program *prog;
+    RegionPtr clip = gc->pCompositeClip;
+    int box_x, box_y;
     int yy, xx;
-    GLfloat xscale, yscale;
-    float color[4];
-    unsigned long fg_pixel = gc->fgPixel;
-    float *points, *next_point;
-    int num_points = 0;
+    int num_points;
+    INT16 *points = NULL;
     char *vbo_offset;
-    RegionPtr clip;
 
     if (w * h > MAXINT / (2 * sizeof(float)))
-        return FALSE;
-
-    if (gc->fillStyle != FillSolid) {
-        glamor_fallback("gc fillstyle not solid\n");
-        return FALSE;
-    }
+        goto bail;
 
     pixmap_priv = glamor_get_pixmap_private(pixmap);
     if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
-        return FALSE;
+        goto bail;
 
     glamor_make_current(glamor_priv);
-    if (!glamor_set_alu(screen, gc->alu)) {
-        if (gc->alu == GXclear)
-            fg_pixel = 0;
-        else {
-            glamor_fallback("unsupported alu %x\n", gc->alu);
-            return FALSE;
-        }
-    }
-
-    if (!glamor_set_planemask(pixmap, gc->planemask)) {
-        glamor_fallback("Failed to set planemask in %s.\n", __FUNCTION__);
-        return FALSE;
-    }
-
-    glamor_get_drawable_deltas(drawable, pixmap, &off_x, &off_y);
-
-    glamor_set_destination_pixmap_priv_nc(pixmap_priv);
-    pixmap_priv_get_dest_scale(pixmap_priv, &xscale, &yscale);
-
-    glUseProgram(glamor_priv->solid_prog);
 
-    glamor_get_rgba_from_pixel(fg_pixel,
-                               &color[0], &color[1], &color[2], &color[3],
-                               format_for_pixmap(pixmap));
-    glUniform4fv(glamor_priv->solid_color_uniform_location, 1, color);
+    prog = glamor_use_program_fill(pixmap, gc, &glamor_priv->poly_glyph_blt_progs,
+                                   &glamor_facet_poly_glyph_blt);
+    if (!prog)
+        goto bail_ctx;
 
-    points = glamor_get_vbo_space(screen, w * h * sizeof(float) * 2,
-                                  &vbo_offset);
-    next_point = points;
+    glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
 
-    clip = fbGetCompositeClip(gc);
+    points = glamor_get_vbo_space(screen, w * h * sizeof(INT16) * 2, &vbo_offset);
+    num_points = 0;
 
     /* Note that because fb sets miTranslate in the GC, our incoming X
      * and Y are in screen coordinate space (same for spans, but not
      * other operations).
      */
+
     for (yy = 0; yy < h; yy++) {
         uint8_t *bitmap_row = bitmap_data + yy * bitmap_stride;
         for (xx = 0; xx < w; xx++) {
@@ -255,63 +228,57 @@ glamor_push_pixels_points(GCPtr gc, PixmapPtr bitmap,
                                     x + xx,
                                     y + yy,
                                     NULL)) {
-                next_point[0] = v_from_x_coord_x(xscale, x + xx + off_x + 0.5);
-                if (glamor_priv->yInverted)
-                    next_point[1] = v_from_x_coord_y_inverted(yscale, y + yy + off_y + 0.5);
-                else
-                    next_point[1] = v_from_x_coord_y(yscale, y + yy + off_y + 0.5);
-
-                next_point += 2;
+                *points++ = x + xx;
+                *points++ = y + yy;
                 num_points++;
             }
         }
     }
-    glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT,
-                          GL_FALSE, 2 * sizeof(float),
-                          vbo_offset);
-    glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
+    glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT,
+                          GL_FALSE, 0, vbo_offset);
 
     glamor_put_vbo_space(screen);
 
-    glDrawArrays(GL_POINTS, 0, num_points);
-
-    glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
-
-    return TRUE;
-}
-
-static Bool
-_glamor_push_pixels(GCPtr pGC, PixmapPtr pBitmap,
-                    DrawablePtr pDrawable, int w, int h, int x, int y,
-                    Bool fallback)
-{
-    glamor_pixmap_private *pixmap_priv;
-
-    if (!fallback && glamor_ddx_fallback_check_pixmap(pDrawable)
-        && glamor_ddx_fallback_check_pixmap(&pBitmap->drawable)
-        && glamor_ddx_fallback_check_gc(pGC))
-        return FALSE;
+    glamor_pixmap_loop(pixmap_priv, box_x, box_y) {
+        glamor_set_destination_drawable(drawable, box_x, box_y, FALSE, TRUE, prog->matrix_uniform, NULL, NULL);
 
-    pixmap_priv = glamor_get_pixmap_private(pBitmap);
-    if (pixmap_priv->type == GLAMOR_MEMORY) {
-        if (glamor_push_pixels_points(pGC, pBitmap, pDrawable, w, h, x, y))
-            return TRUE;
+        glDrawArrays(GL_POINTS, 0, num_points);
     }
 
-    miPushPixels(pGC, pBitmap, pDrawable, w, h, x, y);
+    glDisable(GL_COLOR_LOGIC_OP);
+    glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
     return TRUE;
+
+bail_ctx:
+    glDisable(GL_COLOR_LOGIC_OP);
+bail:
+    return FALSE;
 }
 
 void
 glamor_push_pixels(GCPtr pGC, PixmapPtr pBitmap,
                    DrawablePtr pDrawable, int w, int h, int x, int y)
 {
-    _glamor_push_pixels(pGC, pBitmap, pDrawable, w, h, x, y, TRUE);
+    if (glamor_push_pixels_gl(pGC, pBitmap, pDrawable, w, h, x, y))
+        return;
+
+    miPushPixels(pGC, pBitmap, pDrawable, w, h, x, y);
 }
 
 Bool
-glamor_push_pixels_nf(GCPtr pGC, PixmapPtr pBitmap,
-                      DrawablePtr pDrawable, int w, int h, int x, int y)
+glamor_push_pixels_nf(GCPtr gc, PixmapPtr bitmap,
+                      DrawablePtr drawable, int w, int h, int x, int y)
 {
-    return _glamor_push_pixels(pGC, pBitmap, pDrawable, w, h, x, y, FALSE);
+    if (glamor_push_pixels_gl(gc, bitmap, drawable, w, h, x, y))
+        return TRUE;
+
+    if (glamor_ddx_fallback_check_pixmap(drawable) &&
+        glamor_ddx_fallback_check_pixmap(&bitmap->drawable) &&
+        glamor_ddx_fallback_check_gc(gc))
+    {
+        return FALSE;
+    }
+
+    miPushPixels(gc, bitmap, drawable, w, h, x, y);
+    return TRUE;
 }
-- 
2.0.0.rc0



More information about the xorg-devel mailing list