[PATCH 1/7] glamor: Fix text rendering on GLES2.
Eric Anholt
eric at anholt.net
Fri Jun 19 19:09:35 PDT 2015
The GL_QUADS helper takes a number of quads, not a number of vertices.
---
glamor/glamor_composite_glyphs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/glamor/glamor_composite_glyphs.c b/glamor/glamor_composite_glyphs.c
index 1f0d75e..e92f1d9 100644
--- a/glamor/glamor_composite_glyphs.c
+++ b/glamor/glamor_composite_glyphs.c
@@ -256,7 +256,7 @@ glamor_glyphs_flush(CARD8 op, PicturePtr src, PicturePtr dst,
if (glamor_glyph_use_130(glamor_priv))
glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, nglyph);
else
- glamor_glDrawArrays_GL_QUADS(glamor_priv, nglyph * 4);
+ glamor_glDrawArrays_GL_QUADS(glamor_priv, nglyph);
}
}
if (prog->alpha != glamor_program_alpha_ca_first)
--
2.1.4
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