[PATCH v7 xserver 6/7] xf86Cursor: Deal with rotation on GPU screens using a hw-cursor
Michel Dänzer
michel at daenzer.net
Fri Sep 9 01:11:10 UTC 2016
On 08/09/16 07:08 PM, Hans De Goede wrote:
> When a slave-output is rotated the transformation is done on the blit
> from master to slave GPU, so crtc->transform_in_use is not set, but we
> still need to adjust the mouse position for things to work.
>
> This commit modifies xf86_crtc_transform_cursor_position to not rely
> on crtc->f_framebuffer_to_crtc, so that it can be used with GPU screens
> to and always calls it for cursors on GPU screens.
>
> Note not using crtc->f_framebuffer_to_crtc means that crtc->transform
> will not be taken into account, that is ok, because when we've a transform
> active hw-cursors are not used and xf86_crtc_transform_cursor_position
> will never get called.
>
> Signed-off-by: Hans de Goede <hdegoede at redhat.com>
> ---
> Changes in v7:
> -Do not use xf86_crtc_rotate_coord_back, it is not suitable for our purposes
> -Modify xf86_crtc_transform_cursor_position instead of adding a new
> xf86_crtc_transform_gpu_cursor_position function
[...]
> diff --git a/hw/xfree86/modes/xf86Cursors.c b/hw/xfree86/modes/xf86Cursors.c
> index 8437000..f638452 100644
> --- a/hw/xfree86/modes/xf86Cursors.c
> +++ b/hw/xfree86/modes/xf86Cursors.c
> @@ -384,16 +384,35 @@ xf86_crtc_transform_cursor_position(xf86CrtcPtr crtc, int *x, int *y)
> xf86CursorScreenPtr ScreenPriv =
> (xf86CursorScreenPtr) dixLookupPrivate(&screen->devPrivates,
> xf86CursorScreenKey);
> - struct pict_f_vector v;
> - int dx, dy;
> -
> - v.v[0] = (*x + ScreenPriv->HotX) + 0.5;
> - v.v[1] = (*y + ScreenPriv->HotY) + 0.5;
> - v.v[2] = 1;
> - pixman_f_transform_point(&crtc->f_framebuffer_to_crtc, &v);
> - /* cursor will have 0.5 added to it already so floor is sufficent */
> - *x = floor(v.v[0]);
> - *y = floor(v.v[1]);
> + int dx, dy, t;
> +
> + *x = *x - crtc->x + ScreenPriv->HotX;
> + *y = *y - crtc->y + ScreenPriv->HotY;
> +
> + if (crtc->rotation & RR_Reflect_X)
> + *x = crtc->mode.HDisplay - *x - 1;
> + if (crtc->rotation & RR_Reflect_Y)
> + *y = crtc->mode.VDisplay - *y - 1;
I think reflection needs to be applied after rotation. Please test the
combination of 90/270 degree rotation and reflection to make sure it
works well.
> @@ -416,7 +436,7 @@ xf86_crtc_set_cursor_position(xf86CrtcPtr crtc, int x, int y)
> /*
> * Transform position of cursor on screen
> */
> - if (crtc->transform_in_use)
> + if (crtc->transform_in_use || screen->isGPU)
> xf86_crtc_transform_cursor_position(crtc, &crtc_x, &crtc_y);
Use something like
if (crtc->transform_in_use || crtc->rotation != RR_Rotate_0)
instead. No need to call xf86_crtc_transform_cursor_position for a GPU
screen with crtc->rotation == RR_Rotate_0.
Patches 3 & 5 are
Reviewed-by: Michel Dänzer <michel.daenzer at amd.com>
P.S. Until we've figured why I'm not receiving your patches from the
list, please Cc this e-mail address of mine on future revisions of this
patch.
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X developer
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