[PATCH xwayland v3 0/7] Pointer locking/confinement fixes
carlosg at gnome.org
Sun May 28 13:56:15 UTC 2017
Here's an updated version of the patches loosening some restrictions for
pointer confinement/locking to work. The patches were originally reported
as helping for Wine, but since then I've also seen them fixing problems
with blender and some other "native" linux games from Steam that would
also do the "confine, but don't warp" trick.
The main changes are:
- The checks on confinement/warp got again more lenient compared to v2
patches. We can't successfully correlate the focus client with the
client doing the grab/warp operation in some situations.
- Instead of special casing relative motion while the pointer is confined
and has no cursor, just lock the pointer and rely on the warp_emulator.
Carlos Garnacho (7):
dix: assume warping on the RootWindow always happens on visible coords
xwayland: Allow pointer warp on root/None window
xwayland: "Accept" confineTo on InputOnly windows
xwayland: Update root window size when desktop size changes
xwayland: Lock the pointer if it is confined and has no cursor
Xi: Use WarpPointerProc hook on XI pointer warping implementation
xwayland: Remove two unused proc pointers.
Xi/xiwarppointer.c | 4 ++++
dix/events.c | 2 +-
hw/xwayland/xwayland-input.c | 29 ++++++++++++++++++++++++++++-
hw/xwayland/xwayland-output.c | 3 +++
hw/xwayland/xwayland.c | 33 ++++++++++++++++++++++++++++++++-
hw/xwayland/xwayland.h | 2 --
6 files changed, 68 insertions(+), 5 deletions(-)
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