ATI mach64 core consultant work needed

Keith Whitwell keith at tungstengraphics.com
Mon Oct 18 03:25:31 PDT 2004


Gene Heskett wrote:
> On Monday 18 October 2004 01:29, Vladimir Dergachev wrote:
> 
>>On Sun, 17 Oct 2004, Michel [ISO-8859-1] D�nzer wrote:
>>
>>>On Sun, 2004-10-17 at 01:33 -0400, Vladimir Dergachev wrote:
>>>
>>>>On Sun, 17 Oct 2004, Gene Heskett wrote:
>>>>
>>>>>On Sunday 17 October 2004 00:46, Vladimir Dergachev wrote:
>>>>>
>>>>>>     1. Try to turn off direct rendering (for example by
>>>>>>deleting the necessary /dev/dri/card0 device) and check the FPS
>>>>>>count using software only rendering - is it different ?
>>>>>
>>>>>No, it regenerated the /dev/dri/card0 device by running
>>>>>glxgears.
>>>>
>>>>Try deleting it and become a user so it cannot recreate it. With
>>>>the obvious goal of forcing it to do software rendering.
>>>
>>>Just set LIBGL_ALWAYS_INDIRECT=1 ...
>>
>>Ahhh.. The power of knowledge :) The crude ways have their use too
>>though - Gene reported that deleting /dev/dri/card0 and running
>>glxgears as a user that cannot create it causes a segfault, so
>>perhaps there is a minor bug someplace in the code.
>>
>>                       best
>>
>>                          Vladimir Dergachev
> 
> 
> See my other msg, once set, it appears I'll have to reboot as I 
> exported that symbol.  The presence of the env var seems to be all it 
> takes to make it use the cpu, and thats at 100% :(

Just 'unset LIBGL_ALWAYS_INDIRECT' would work fine, or exit the shell if you 
want to be drastic.  Look at 'man bash' for more info.

Keith



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