michel at daenzer.net
Sun Aug 21 22:01:37 PDT 2005
On Sun, 2005-08-21 at 21:08 -0400, Owen Taylor wrote:
> On Sat, 2005-08-20 at 19:46 -0400, Michel Dänzer wrote:
> > On Fri, 2005-08-19 at 11:55 +0200, Christian Parpart wrote:
> > >
> > > Will it be possible to do such amazing things w/o hardware-OpenGL-based
> > > X server?
> > Yes. The major toolkits seem to be moving to GL backends,
> I can't speak for other major toolkits, but there is no current plan
> to do this for GTK+:
Thanks for clearing this up.
> > and there are proofs of concept of GL based compositing managers.
> Well, the most impressive GL-based compositing manager demos have been
> the ones that Dave Reveman has been running on top of Xgl...
I know, but I'm not sure that Xgl is actually a crucial part of it:
> In order to do a good job with a GL-based compositing manager you need:
> - Redirection of OpenGL and Xvideo clients
This is true whether the compositing manager is GL based or not.
> - The ability to texture with the contents of redirected windows
> - Decent video memory management that can handle large amounts of
> - Accelerated indirect rendering and/or good cooperation between
> multiple clients talking to the hardware.
I fail to see how Xgl would inherently make a difference for any of
these. They're properties of the GL(X) implementation.
I agree with the other advantages of a GL based X server you cite
Earthling Michel Dänzer | Debian (powerpc), X and DRI developer
Libre software enthusiast | http://svcs.affero.net/rm.php?r=daenzer
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