Xgl/Xegl future?

Alex Deucher alexdeucher at gmail.com
Sun Aug 28 15:36:31 PDT 2005

On 8/28/05, Alan Cox <alan at lxorguk.ukuu.org.uk> wrote:
> On Sul, 2005-08-28 at 14:08 -0700, Eric Anholt wrote:
> > Well, nearly every driver currently in X.Org uses the overlay scaler.
> > MGA is the exception I know of, and that's just an option.  I would like
> > to see us use the texture scaler to get the job done where possible,
> > since it lets us play nice with composite and lets you have multiple
> > hardware-accelerated YUV videos put on the screen at a time.
> A lot of the overlay hardware also does de-lace, flicker fixing and
> synchronized double buffering. There are good reasons to expose both in
> a meaningful way.
> Alan

Plus most overlays support alpha blending with the graphics layer. 
The problem is I guess there isn't a good way to integrate it with


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