[Xgl/Xegl] Input Devices
Ely Levy
elylevy-xserver at cs.huji.ac.il
Wed Jul 27 15:59:27 PDT 2005
On Wed, 27 Jul 2005, James Cloos wrote:
> >> Second, I think we should redo the mouse wheel support and get rid
> >> of the horrible button mapping. We should have zaxis instead. That
> >> I think would simplfy things for both users and programs which now
> >> guess 4/5 buttons are wheel.
>
> Are their any mice out there that actually have a z axis? The reason
> for that mapping command, of course, is that the mice provide a pair
> of buttons with a "funny connector" rather than an actual z axis wheel.
>
> So that mapping has to happen *somewhere*.
>
> I beleive it should be xset(1x)able, and that apps should be looking
> for buttons rather than an axis for scrolling. The Z axis should be
> left for 3d use.
>
> Alternatively, new axes could be defined, such as the vertical scroll
> axis, the horizontal scroll axis, etc. In any case, on-the-fly per-
> pointer mucking of what x event each button and each axis generates
> is useful and should be a support target.
I just don't think it should be a button event, it comes for a different
purpose to normal button pressing and it's plain confusing this way.
I like the creating horizontal scroll axis idea.
> -JimC
> --
> James H. Cloos, Jr. <cloos at jhcloos.com>
>
Ely
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