[Mesa3d-dev] recent changes to Xgl
davidr at novell.com
Wed Jun 8 04:41:08 PDT 2005
On Tue, 2005-06-07 at 20:17 -0600, Brian Paul wrote:
> David Reveman wrote:
> > I committed a large set of changes to the xserver tree earlier today.
> > Pbuffers are no longer used by Xgl for offscreen rendering and indirect
> > GLX should now be working much better.
> > As no other server than Xgl is using the GLX code in the xserver tree,
> > I've committed the changes needed to build Xgl with GLX support. This
> > includes a preliminary implementation of GLX_MESA_render_texture (I'll
> > send another mail regarding this shortly).
> > The following set of patches will need to be applied to Mesa CVS in
> > order to build the xserver tree with GLX support.
> > mesa-driver-x11-fbo-span-fix.diff
> > mesa-driver-x11-fbo-back-buffer-fix.diff
> > mesa-gl_mangle-fbo-update.diff (As gl_mangle.h is automatically
> > generated this isn't the correct fix, but as I couldn't find the source
> > to that, I've just done this manually for now)
> > please feel free to commit any of these patches.
> Done. Thanks!
It seems like this:
"gl.h:GLAPI void GLAPIENTRY"
was somehow accidentally added to line 1496 of gl_mangle.h. If I remove
it everything builds fine now.
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