On Tue, 2006-04-11 at 15:33 -0300, Tiago Vignatti wrote: > This one adds the evdev input on Xglx. I don't know if it is a "feature > bloat", but it really helps to make nested multiseat systems with 3D and xv > support. I think it's useful. However, I'd like to move the evdev input code into hw/xgl/xglinput.c so that both xglx and xegl can use it. -David